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3/2 - TNM Seeking Mappers
3/2 - Deus Ex Online Is Back, Baby!
3/1 - Power & Love Mod
2/23 - Thief: Deadly Shadows Editor Released!
2/12 - Unatco Born Update
12/24 - DXMP_Duality
12/24 - DXMP_Onslaught
12/23 - DXMP_Yokatami
12/23 - DXMP_HedgeFields
9/25 - Latest DX SDK
Skyline
Date Created: 5/26/2002

Filename: DXMP_Skyline
Author: Locke004
Reviewers: DerianX slicer Face OldGrandad

*** Fluffy is now known as slicer
OldGrandad:...

Textures
slicer: Well done, lots of attention
Face: The textures chosen are suited to the map. The varied selection ensures that the environment is not boring or dull to look at. 9/10
slicer: I'll be lenient, it can have a 10
* slicer slaps Face
DerianX: argh!
Face: what?
DerianX: I gotta move my car, gimme 45 seconds
slicer: ROFLMAO
...
Face: Although it's apparent that care was taken over texturing, there are a couple of spots where the textures have been misaligned, but these are normally out of the players field of vision and thus do not subtract from the atmosphere.
OldGrandad: Having just run around it I refreshed my (very short) memory and found the textures to be pretty much spot on. In the 10 minutes I had on it I couldn't really fault it.
DerianX: the skybox is nice too
...
OldGrandad: Hang on, I have to move my house
DerianX: :P
slicer: lol
...
DerianX: Too much marble in my opinion
slicer: Marble?
DerianX: marble texture
slicer: hmm
DerianX: especially the pool area
slicer: That's only in the central region
DerianX: hmmm
slicer: SIR, you would expect Marble in a pool area, would you not? Carpet is not suitable
OldGrandad: Well, I thought it wasn't out of place in as much as it was mainly around the "swimming pool" area
...
DerianX: I saw a few misalignments too, very few though
Face: I noticed the misalignments too, as already commented.
* slicer is blind
DerianX: I'll say 9
slicer: OldGrandad?
Face: 9.. as already awarded.
DerianX: slicer, you say 10?
slicer: Yes
* DerianX checks OldGrandad's pulse
OldGrandad: I wholeheartedly agree there, I too am going to donate nine whole points to this category!
slicer: 9.25 average
OldGrandad: bleedin' averages again ;)
slicer: lol

Architecture
slicer: Architecture, phew! It' s cool. A lot of effort has been put on this map
Face: The architecture is excellent. Lot's of varied shapes and sizes of the different parts of the building and it shows that a lot of time and effort has gone into this map.
DerianX: indeed
slicer: 10 from me, definitely
DerianX: the architecture is very impressive
slicer: Nice balance above ground, indoors, and in basement
DerianX: a few (very few) dull spots
slicer: Has a few odd tricks here and there too
DerianX: 9.5
Face: 9
slicer: OldGrandad?
* slicer nudges OldGrandad
Face: There were a few problems, such as ladders being thin and invisible.
slicer: ya
...
* slicer moons OldGrandad (_¡_)
...
OldGrandad: I too agree with Face. There has been intent with this map, he has managed to involve many different forms int the map to aid the visual splendor and magnificence
DerianX: ...
...
* Face kills slicer and puts him in a blender
DerianX: heh
OldGrandad: I offer another 9 pins
slicer: 9.375 = average
DerianX: heh

Lighting
slicer: Nice lighting effects
DerianX: yeah
slicer: Some regions are a bit too bright
DerianX: some too dark
slicer: um... dark areas seem to be done nicely actually :P
DerianX: true
Face: In general the lighting adds to the overall atmosphere of the map, but there are some very dark areas that make it impossible to see where you are going with using your light.
DerianX: you mean without of course :P
slicer: Face... turn up the brightness of the game from 0.4 -> 1.0 :P
...
DerianX: A bit more variety might have helped though
slicer: 9 from me
DerianX: 9
OldGrandad: Well, as above, but as an overall feeling pretty good as a whole. With the main playing area being highly lit and some others a bit dim (like slicer) :P
slicer: ...
OldGrandad: maybe 8.5 this time
slicer: FACE?
Face: Address me as Sir, thank you.
slicer: Ma'am
OldGrandad: nice clothes
Face: 8
slicer: 8.625 = average

Sounds & Music
slicer: Music... bad choice
Face: Music was annoying.
DerianX: yeah, too fast
Face: 0
slicer: I'll give it 1 for an effort to change music :P
DerianX: sounds too guys
slicer: oops, I forgot about sound effects
DerianX: good wind effects
Face: All I recall is the wind effect.
DerianX: a few hums and buzzes inside
slicer: um.... assuming sound effects and music takes half / half
slicer: I'll give it 6, 5 for sound, 1 for music
Face: I'll give it 3.5
DerianX: 4
OldGrandad: I didn't like the music. It didn't seem to "blend" with this map. It is a shame as so much thought was given to the rest of it. The wind gave a good feeling of being high up when you came to the broken walkway. An average 5 here
slicer: 4.625 average
* DerianX pokes slicer in the eye
slicer: !
* slicer slaps DerianX around a bit with a large hairy & slimy trout
* DerianX kicks slicer in the nuts
OldGrandad: ooh
* DerianX punches slicer in the nose
Face: lol
* slicer pokes DerianX in the eye
...
Face: ok can we continue?
slicer: lol
DerianX: yes
OldGrandad: women...

Layout & Design
DerianX: Two words: too big
slicer: well, yes
Face: Well thought out and planned, although somewhat too large for the number of players that Deus Ex can handle... actually, way too large.
slicer: I tried a 31 player LAN, it worked out nicely :P
DerianX: hehe
Face: You're just a lamer who has no life and spends his whole time playing LAN games with spotty geek friends.
...
DerianX: good structure
slicer: Hmm... I'll give it 9, I like the idea of LAN parties :P
Face: I will give it 7.5
DerianX: 7
OldGrandad: Well, I guess he tried to add as many elements as he could to this map. But unfortunately this can't be done with DXMP and the map suffers as a consequence. The layout generally was ok, but in places seemed that they were tacked on.
* slicer slaps DerianX with Face
* Face thinks slicer is a slapper
* slicer slaps Face around a bit with a large hairy & slimy trout
...
OldGrandad: err, a mid-range 6.5
slicer: 7.5 average

Item Placement
DerianX: Quite well done for the most part I feel, some of the spawn points were too open though
Face: Fairly good, although sometimes it was difficult to find or get to items. 7.5
slicer: 8.5 from me straight. Lots of variety... ummm... hmmm... TNT Crates were fun :P
DerianX: 7.5
OldGrandad: Item placement! Jeez there is an abundance of just about everything as long as you had a decent amount of lockpicks!! I liked the LAW cabinet in the underwater tunnel. 7.5 here
...
slicer: 7.75 average
...
slicer: hmm... my brain is a bit slow today, I think I'll dig out a calculator
OldGrandad: today? :P

Playability
DerianX: Too big = lag
slicer: Playability, lol
DerianX: Too big = server lag
slicer: LLLLLLLLLLOOOOOOOOOOOOLLLLLLLLLLLLL
DerianX: Too big = can't find anyone to kill them
* slicer dies from seizure
slicer: 2... TWO!
DerianX: 2.5
Face: The map has a pretty big file size which is a bad thing for the server. Every time I have played this map it has lagged extremely badly; also I rarely find anyone to kill because of its size. 2
slicer: Servers struggle with the map
OldGrandad: Well, unless you had 16 players it was damned hard to find anyone to kill!!
Face: even with 16 players it's hard to find people!
OldGrandad: I needed a map on this one
slicer: ?
Face: Slicer, you really are dim.
* slicer is dim
Face: come on down, the price is right.
* slicer jumps madly up and down on OldGrandad's head.
OldGrandad: last night....oops
DerianX: ?...
...
OldGrandad: 2.5
slicer: 2.25 average

Fun Factor
* slicer thumps DerianX with a sledge hammer
DerianX: Thanks!
Face: As nice a map it is, I do dread playing it because of it's size. 2.5
slicer: I spend more time exploring than playing. 3
DerianX: If there are enough players on a good enough server it's fun, otherwise it's a tour
slicer: That is if an internet connection can manage it
* Face laughs at slicers string based connection
slicer: !
DerianX: hehe
slicer: SIR, I hosted a 3 player server last week
Face: yawn
DerianX: yep, and he cheated his arse off ;)
slicer: lol
DerianX: I'll say 2
OldGrandad: It is an explorers map when you play it, because of its size it makes you want to look first then play. Well it is fun exploring but what it is there for is playing, so I give it 3.5
slicer: 2.75 average

Final Thoughts
slicer: SIZE DOES MATTER!
OldGrandad: grow then!!
* OldGrandad frobs slicer
OldGrandad: Way ahead of its time
DerianX: It's like a car that can out-race, out-perform and out-corner almost any other car, except it runs on liquid gold
* slicer slaps OldGrandad around a bit with an old keyboard
OldGrandad: hehe
DerianX: ok then, all done :)
OldGrandad: not quite , I've still got half a pint left
DerianX: ;)


DerianX slicer Face OldGrandad
Textures
Architecture
Lighting
Sounds & Music
Layout & Design
Item Placement
Playability
Fun Factor
Total 54.5 63.5 54 58.5

Final Score: 57.5%




Copyright 2001 | Design by AsylumX | Coded by Jim