================================================================================== Title : Double Cross - Chapter 1 BSP Name : Jh1_Intro.dx Jh1_RitterPark.dx Author : Tristan 'Jherax' Blease Release Date : May 7, 2001 Email Address : jherax@gamedesign.net ICQ UIN : 1954973 Home Page : http://jherax.gamedesign.net/ Game : Deus Ex Single Player File size : 4.7 Mb Description : Six weeks after the end of Bob Page's reign and the Majestic-12 incident, JC Denton receives a mysterious phone call at his fiance's apartment from one of his old friends, Alex Jacobson. The message is brief, but hints at something big yet to come... Additional Thanks to : Wanderer, Stone, Lifer, langly, Jered, Krypt, all of #dxediting and #unrealed, and just about anyone else who contributed feedback during the development of this map. You, for downloading my map. I'd be glad to hear your thoughts about how it turned out, and all feedback is appreciated. Thanks. How to Run the Map : First, extract the contents of this zip file into your Deus Ex folder on your hard drive. Second, start up Deus Ex until you get to title screen. Once at the title screen, hit 'T' and then backspace until you end up with a clear prompt. Finally, type in 'open Jh1_Intro' and hit and the map should load. Enjoy! ================================================================================== Notes: : - You must be running the latest version of Deus Ex in order to play this map. - Please be aware that though a lot of time was spent during the development and testing of this map for errors, I'm certain that there probably is plenty more yet to be found. - Try to have a good time and remember to QUICK SAVE often, becuase you never know what's around the corner... :] ================================================================================== * MAP Information * New Textures : Yes New Script/Classes : Yes New Sounds : None New Music : None * Construction * Base : Scratch Construction Time : About 2 months Build Programs : UnrealEd, UCC.exe Build Time : Around 4 minutes Compile Machine : P3 933mhz, 256mg RAM Editor Used : UnrealEd Other Programs : AdobePhotoshop 6, UltraEdit ================================================================================== You MAY distribute this zip file and/or its contents by any electronic means, provided you leave the contents unaltered and include this text file, also unaltered. You MAY not use this in a commercial product without my EXPLICIT permission. Map authors MAY use my shaders/textures without permission, as long as credit is given in the accompanying readme file. ================================================================================== Tristan 'Jherax' Blease, jherax@gamedesign.net Jherax Inc. | http://jherax.gamedesign.net/