================================================================================================= Title : Fatal Weapon (Part 1 - tested version 1.1) Filename : See further Last release : 01/07/2003 Author : Gillard Robert (Bob) Email adress : rob.gil@belgacom.net Description : 8 maps fan's made mission (Part 1 in 3 levels - story to be continued) story : A new challenge for JC Denton. Prevent the NSF Organization to forward their mortal gas to the Occident. Retreive and kill the chief of the Organization. ================================================================================================= Play Information Single Player : Yes Multiplayer : No Difficulty settings : No. The difficulties are getting "hardier" as long as the player is progressing in the different maps. New sounds : No New graphics : Yes, from undergroundlab.utx and Jh1Textures.utx New music : No ================================================================================================= Construction Base : New level from scratch + modified DXMP maps Editor used : Unreald Known bugs : Some. I advice against the utilisation of WeaponLAM in little and confined rooms of the 16_Fatal_Weapon.dx and 16_Comm_Center.dx because they increase conflicts to the stability of those maps. ================================================================================================= Installation : Extract the contents FatalWeapon.zip into your DeusEx folder of your hard disk drive. You'll have the choice to load the map with the UC-mod loader or by entering "open 16_The_HQ" after you hit "T" at the title screen. ================================================================================================= Notes : You must be running the latest version of DeusEx to play the maps. Files : Readme.txt Package_vo.u Package_voText.u FatalWeapon.int 16_The_HQ.dx 16_Fatal_Weapon.dx 16_The_Garage.dx undergrounlab.utx Jh1Textures.utx UCMod20 (Winzip file) ================================================================================================= Copyright and permissions This mod was not made and is not supported by Ion Storm and Eidos Interactive. This mod must be distributed free of charge, MUST include this .txt file, and may not be modified IN ANY WAY. It may not be sold, rented, leased or commercially exploited in any way. You may only exchange it at no charge to licensed users of Deus Ex. UNDER NO CIRCUMSTANCES IS THIS MOD TO BE DISTRIBUTED ON CD-ROM WITHOUT PRIOR WRITTEN PERMISSION. I reserve the right to refuse permission for this mod to be distributed. ================================================================================================= Acknowledgment Many thanks to Da Terminator for providing ftp space to the mod. Da Terminator, Trestkon and Cordas for beta testing. (levels 1-2-3) ================================================================================================= HELP NEEDED ----------- If you enjoyed playing these 3 maps and are familiar with UNREALED and conEDIT maybe you could join us to be part of the team to finish the mod. It remains 5 levels to be beta-tested. The objectives are : - Beta testing and improve all possibilities of progressing in the maps. - Working on the scenarios. - Give ideas for modification of some maps. - Give a final look. - and of course correct my English. If you think you can help I'd be glad you to be part of the team. Bob.