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- The development team awaits your feedback -

 

[ aka Eli Clemens ] = Founder; Writer.
I live in the San Francisco Bay Area in Northern California, United States. I've bounced around between many jobs in my life, but a few years ago I found out who I was. I'm a writer. Nice to meet you. I started this project with my best man RAM years ago, and although there have been times when I had no money and not much else, we've both stuck by it. These days I'm doing alright. I do have time for the project, and it is progressing.

If you want to mail me, I do try to answer each message personally, but most of the time a person's questions can be answered on our Forums. I check them infrequently, so please post there and be patient if it isn't a private matter. If you want or are expecting a response, you will get one, but it may take a while. The guys behind The Nameless Mod - a fantastic looking, very unique project - are fixtures in the PDX forums, and anything you hear from them is solid.


[ aka Ryan A. McCoy ] = Founder; Art Director.
A professional artist currently working for Halon Studios in Santa Monica, California (aka "Hollywood"), he is the man responsible for anything and everything visual.
RAM lives wherever the work is, and has lived in Montreal (Canada), San Francisco and Los Angeles, and has worked on the Universal and Paramount lots. He is a graduate, Summa cum Laude, of the Digital Visual Media program at Expression College in Emeryville, California.



Previous Members:

= Animator, Modeler, Surfacer, Character Creator.
By day, this rather modest Englishman is at Sony Computer Entertainment Europe (in London), creating characters on a PS2 game called "The Getaway." His supernatural animation powers allow him to create in-game characters, robots, and plenty of other incredible things faster than anyone we know. He is also responsible for creating almost half of all visual art in the mod. He uses Alias|Wavefront MAYA.

[ aka Richard Bull ] = Coder.
Most of the time he works for Software Creations in Manchester, England creating games for any platform you can think of. As the lead coder, he will be forming, creating, and often designing all the great ideas that we all have to improve Deus Ex™, and help make the mod an almost completely new experience for the player. He has a good history with our animator Matt Rennie as well, as they have worked together on various projects in the past.

Click on a name to send that Klystron member an e-mail.

Any general questions, suggestions, or feedback should be sent to this address: elismike@planetdeusex.com

 

 

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