The Rule of Many
Star
Wars D20 Campaign
 
 
A
long time ago, in a galaxy far, far away…
 
 
  | EPISODE V: THE EMPIRE STRIKES BACK   It is a deceptively calm
  moment for the crew of the Bloodsparrow. Although the Dark Prophet Argin has
  been eliminated, allowing the Rebel Alliance to destroy the DEATH STAR,
  Imperial troops have begun to search for the small team of insurgents,
  seeking them in all corners of the galaxy.   Evading the dreaded
  Imperial Starfleet, the covert Rebel operatives have established strong ties
  with several allies who might play a major role in the underground conflicts
  to come.   The Supreme Dark Prophet
  Kadann, obsessed with unraveling the prophetic significance of this shadowy
  band, has contacted the Imperial Security Bureau (ISB), authorizing the
  creation of a special strike force dedicated to bringing the Rebels down.   | 
 
Adventures and Plot Points 
 
Chronology Event: Alliance Command Establishes a Secret Base
on Hoth
 
Campaign Scenario: Bail’s Last Mission (09/06/04)
The Crew of the Bloodsparrow honors the Rebel leader’s
last request.
 - Lieutenant
     Mothose—from Dathomir—manages to lay the blame on Captain Julienne for the
     disastrous events on Dathomir and is re-assigned to work under Captain
     Tragen, as part of the ISB strike force searching for the party.
- Parting ways with the Rebels, the party seeks
     a place to lie low for a month. 
- Jeed suggests a moon out on the Rim called
     Luyarac. “It’s rainy like mad, but
     the Imperial presence is light. I sometimes do jobs for a Kel Dor named
     Drillish there.”
- Eva: “I’ve
     been to Luyarac. It’s a good place to hide. I know some people with a
     private space dock.”
- Before going to Luyarac, the party releases
     the Imperial consorts onto a small Rim World colony imaginatively called
     Magh Mineral Processing Station VIII. 
- Luyarac is a small moon, with one land mass
     surrounded by ocean. It rains almost all the time. When the clouds part, a
     ringed planet dominates the sky. Luyarac is 50% human, 50% other species,
     and is supported by a mining colony, a casino and an aquatic
     pharmaceutical refining lab. The Empire has a small (corrupt) garrison
     stationed on this moon to oversee the mining and pharmaceutical
     operations. Local crime—mostly in the form of Drillish’s arm of the Black
     Sun—manipulates events, takes care of problems and pays off Imperial
     officers.
- Eva sets down in a private space dock, nestled
     in the remains of an old industrial factory. For a small fee, the
     Bloodsparrow sits undisturbed, and can come and go unharried. 
 - Kelnoir employs farseeing to study Lerketh: On her way toward the Sith Keep,
     Lerketh wrestles with a decision; she must either turn the holocron over
     to Kadann or keep it for herself, a secret and a way to gain untold power.
     She is piloting the Imperial shuttle, stolen from the ice moon where she
     first encountered the party; the ship has been heavily modified in the
     last weeks. The ancient Sith imprint pushes her
     to betray Kadann, to keep the holocron for herself, and Lerketh pushes
     back, arguing with Cohdal. Tainted, but not entirely dark, she is mildly
     disturbed by the Sith imprint. Lerketh arrives at
     the Sith keep, having decided to act against
     Cohdal’s counsel, and turns the holocron over to Kadann. They walk
     together across the open-air landing pad and, as they enter the Sith keep, Kelnoir’s vision is abruptly blocked.
 - Luya City: There are bars, restaurants, hotels
     and spacer-bunks in this area, surrounded by offices and industrial shops.
     The entire city is very vertical, built into a solid peninsula with
     limited land space. Many walkways crisscross over the streets; shops and
     flats exist on many levels. The nearby mines are accessed by underground
     tram tubes. Luya City is important to trade because the Empire shut down
     the space ports in all other Luyarac cities. (Some people violate this on
     occasion.) 
- In Luya City, priveldged non-humans are part
     of the underground or are treated like second class citizens within the
     trade sector. Many non-humans have their property and holdings seized, and
     are then sent into the mines.
- On Luyarac, Jeed also departs, but offers to
     work aboard the Bloodsparrow: “If
     you get any jobs worth taking, I’ll join you for an even split.” The
     blue-skinned man who is half droid walks off into the rain, heading in the
     direction of a seedy looking cantina.
- After
     conferring with YL-7R, Jeed begins working on a plan to aid Drillish
     first, and then sell the party to Tragen. Around the party he acts
     somewhat jovial and carefree. (Sense Motive checks for the party, versus
     Jeed’s Bluff, are abysmal.)
- Sif, Tyrus, Kelnoir and Eva all engage in
     various pursuits over a quiet month. (Eva
     spends some time communicating with N’dal; observant party members will
     note that Eva spends time talking to Jee Ann and “someone else.”) Tyrus
     does some major maintenance, repairing and upgrading weapons, armor and
     droids. Sif decides to keep Greydal’s ship, renaming it the Vengeful. Kelnoir studies
     Argin’s dark side talisman and starry cloak, then
     destroys them.
- Kelnoir
     and Tyrus hide the extra lightsaber found on Dathomir inside Gugon’s
     storage compartment for future subterfuge. 
- Word spreads of the destruction of the Death
     Star. If the party attempts Gather
     Information, they will learn that they are wanted by the Empire. Current
     bounty: 20,000 credits each, plus 25,000 credits for the YT-2400. (No one
     does.)
- Having been reminded by Jee Ann before leaving
     Yavin, Eva says, “We should find a
     good place to drop the comm station.” She studied her astrogation
     charts for a while, and then locates a dead planet, half a day away. “Hey, I found a good spot…right in the
     middle of the shipping lanes through the area, so it’ll be good for relay.
     It’s completely lifeless; no one ever goes there.”
- After moving through space for half a day, the
     party quietly sets up the comm station on this dead world; no life, very
     thin atmosphere, no weather, no sound. Anyone
     not wearing a breather is fatigued the entire time they are on this
     planet. 
- As the party is about to return to Luyarac,
     Eva notes a distress call from a desert planet within the system. “Hey, I’m getting a distress call;
     looks like it’s been going for days…something about a group of families
     and a crash landing.”
- After scanning the desert planet, Eva detects
     the crash site and another small transport. However, the emergency signal
     is coming from deeper out in a dune sea. “There’s activity at the crash site where the two ships are, but
     the rescue signal is several days march from the crash site.”
- Four
     Zabrak families, after nearly being pressed into slavery, fled from an
     Imperial escort. Their dilapidated Gallofree Small Transport was damaged
     and after limping away they went down on this world, cracking in half.
     (The emergency landing went well in the sand and none of the Zabrak
     families were killed.) The Empire gave them up for dead. Once on the planet,
     their ship burned for days, leaving them with little to survive. Smugglers
     detected their rescue beacon and landed in an Old Republic Citadel
     Cruiser, retrofitted for smuggling. The smugglers are an inept, brutish
     group and have been tracking the families for days.
- Eva sets down a few kilometers from the
     signal, out in a dune sea. Within minutes, Tyrus and Kelnoir (accompanied
     by Gugon) are attacked by two sand-sailor creatures. One of the creatures
     goes into a frenzy during the battle, after being
     badly wounded, and the other manages to poison Tyrus with its tongue. Bloodsparrow landing site: Sand-sailors
     (2) attack the party. These blood red desert predators have thin bat like
     wings and eyes like clusters of grapes. Sand-sailors: Init +3; Def 15;
     Attk (squid-beak) +10; Dmg 2d6; VP/WP 40/10; Fort +4, Ref +10, Will +4; SQ
     Darting tongue poison attack (Fort DC 16, 1d4 Dex/1d6 Dex); Maddened (half
     vitality): +3 Init; x2 Vitality; +4 Attack; +4 Will Saves; -4 Skill
     Checks; Feats Combat Reflexes.
- Kelnoir heals himself and Gugon uses a medkit
     on the injuries sustained by both humans. 
- Following the rescue beacon, Tyrus and Kelnoir
     come to a massive coral wall, rising up out of the desert. Everything here
     but the bright blue sky is the tan color of the sand. 
- Dune Sea Coral Caves: The Zabrak families have
     holed up in a cave. Most of the time, the area is quiet and hot;
     occasionally sand storms tear through the region. They have killed, cooked
     and eaten several moon rats.
- Kelnoir spots the smugglers moving toward the
     caves. The party circles wide, quietly moving closer. Translating Rodian,
     Gugon tells them what the smugglers are saying. Kelnoir forces one
     smuggler to flee and fails to lie to the others; a fight breaks out. 
- When the battle is over, most of the smugglers
     lie dead. One of them is bound. Dune
     Sea Smugglers (6): This band consists of a filthy Human, two Gamorreans
     and three Rodians. Smugglers: Init +2; Def 18; Attk (blaster) +7; Dmg
     3d6; VP/WP 20/10; Fort +8, Ref +6, Will +4. 
- The Zabrak leader emerges from the cave in the
     wall of coral. Minga is an older Zabrak, weathered, but determined. His
     group represents a family collective who want to set up a legitimate farm
     repair shop. “Our fortunes have been
     falling fast, for months, every since the Imperials seized our shop on
     Tatooine. We just want to move on, to set up in some better place. We
     pooled our last money for that old transport; now it is ruined and we
     nearly died.”
- Kelnoir and Tyrus decide to ambush the
     remaining smugglers, back at the crash site, then give their ship (the
     Citadel Cruiser) to the Zabrak. (This ship is worth three times what their
     crashed transport cost.) 
- Eva brings the Bloodsparrow out to pick
     everyone up. She then moves closer to the crash site and sets down behind
     a small series of hills.
- Crash Site Smugglers (2): A Human and a Rodian
     are working to salvage materials from the burnt-out wreck. (One of these
     smugglers is the primary pilot.) Thick smoke still rises from the crash.
     Smugglers: Init +6; Def 16; Attk
     (blaster) +7; Dmg 3d6; VP/WP 30/10; Fort +6, Ref +8, Will +4. 
- After tricking the last two smugglers, the
     party turns their ship over the Zabrak. Tyrus wipes the ship’s computer
     and forges electronic ownership documents. Eva, Tyrus and Kelnoir leave
     the desert world behind, having radically changed the fortunes of the four
     Zabrak families. Kelnoir uses the Force to attempt ot
     enlighten the smugglers; one of the three is heavily moved (losing enough
     dark side points to change his outlook considerably). The party decides to
     drop the three surviving smugglers off on Tattoine, where Eva pays another
     freighter pilot to turn them over the local Imperials once the
     Bloodsparrow is gone. 
- The
     Imperials interrogate the smugglers, but the three who survived did not
     see much in the way of Kelnoir’s lightsaber combat, so they have little to
     reveal. Still, the Imperial Security Bureau (ISB) is currently sorting all
     data regarding recent crimes involving YT-2400 transports. So some aspects
     of the encounter are passed along to Captain Tragen, who is the official
     ISB point of contact for the Bloodsparrow capture effort. 
 
Campaign Scenario: Black Sun, Invisible Flower (09/06/04)
A crime lord offers a great reward in exchange for a
daring assassination.  
 - Meeting the party for a drink, Jeed is now
     dressed more stylishly, having recovered from his prison stay. He mentions
     again the local crime lord: “Come
     have a drink with me. Drillish just became Lower Vigo not long ago…he’s
     kind of a friend of mine and he wants to meet you. Sometimes I do jobs for
     him and now he’s becoming powerful in the underworld. Apparently, he has a
     dangerous job for us. Which means it pays well.” 
- Jeed lies about what type of jobs he
     undertakes, softening his image: “I
     stick to spice runs, sometimes illegal weapons; I used to do worse stuff.
     Also, Drillish hates the Empire with passion, so there’s always plenty of
     work wreaking havoc with them.” 
- Anyone
     in the party who succeeds at an opposed Sense Motive check against Jeed
     will get the sense that the bounty hunter is being deceptive, that he
     might be withholding the truth or (if the check is more successful) that
     he might be setting them up. (No one did.)
 - Jeed
     carries a comlink that can call Drillish and a code cylinder that grants
     him access to the citadel of the Black Sun Lower Vigo.
 - Drillish is a Kel Dor Lower Vigo for the Black
     Sun. When the party agrees to talk, Jeed calls Drillish for a holocom
     invite. The Lower Vigo is obviously a Kel Dor and long, shadowy fish swim
     behind him like black ribbons. He says: “We have much in common…we both hate the Empire. Are you
     interested in high-paying work? Then come to my citadel downtown.”
- On the way to see the Lower Vigo, the party
     passes an empty courtyard, surrounded by ruined buildings. A heavy rain
     pounds down over the area, masking visibility and sound. Four young
     Imperial officers (three men and one woman) are beating an Ithorian.
     Officer: “Hammerhead trash…there’s
     no way you could have acquired so much money if you weren’t engaged in
     some criminal activity. Admit it, you’re a thief! All your kind are
     sneaks…lying, cheating filth.” The Ithorian bellows and cries: “I have worked hard with my herd
     mates…we are honest merchants.” The officers begin kicking the
     Ithorian. After a minute, the woman leans down and says: “Listen to me, alien swine…transfer your
     credits to us now or we’ll put your entire herd into a gulag.”
     Imperials (4): Init +2; Def 15; Attk (blaster) +6; Dmg 3d6; VP/WP 20/10;
     Fort +4, Ref +4, Will +4. Gear: Blasters (4), Credits (600), Datapad,
     Comlinks (4).  
- Sif flies through the rain in her jump boots,
     landing on one of the officers and kicking off a fight. In the end, only
     one officer survives; Kelnoir tells her, “Never mention this incident…go.”
- Black Sun Citadel: In Luya City, Drillish has
     converted an Old Republic tower downtown to a base of operations for his
     organization. (This is one of several occasional strongholds he inhabits.)
     The tower stands amid mostly deserted buildings, all enormously tall and
     supporting many catwalks, with a smattering of shops and a nearby garbage
     center.
- Jeed describes the setup, mentioning
     Drillish’s unique ship up on the roof. 
- Citadel
     Tower Roof: A number of Kel Dor guards stand watch over Drillish’s ship, a
     personalized craft built in the days of the Old Republic for a royal
     leader. The cockpit, passenger cabin and engines sit in the center of four
     curved spires that rise up like monoliths around the ship. The skin of the
     ship is reflective bronze and black; this craft looks like it was built as
     a work of art. When in a landing position, the body of the ship rotates
     forward within the center of the spires. The ship’s life support system
     generates a Kel Dor atmosphere. (No one goes up to the roof.)
- Citadel Tower Entry: Downstairs there is an
     old lobby, now occupied by thugs. Before the turbo lift up is activated,
     the player-characters are patted down. They are allowed to keep their
     weapons, but all energy packs and explosives are put into a bag. Jeed is
     allowed to carry the bag. 
- Kelnoir uses his mind trick to keep his
     lightsaber.
- Drillish
     is listening and watching the pat-down from above.
- Citadel Tower Conference Chamber: Massive room
     with slanted windows out over the rain downtown sector. The windows are tinted
     green. Drillish sits on cushions in the center of the room, next to a
     holocom terminal. Behind him, in a 30 meter arc, there is an aquarium full
     of alien fish. At the bottom of the tank, there is a block of carbonite… 
- If
     Kelnoir tries his mind trick in the entryway or if the party manages to
     keep their weapons in any way, Drillish will allow the party to keep their
     weapons and will simply double his guard as they come up to his conference
     chamber. “Since
     you decided to keep your weapons, I decided to double my guard and bring
     in both of my trusted protectors.” 
- The room is occupied by twelve thugs,
     Drillish’s two primary protectors, several party girls and a few
     merchants.
- Note:
     Drillish gets a Reputation bonus to many skill checks. 
- Drillish greets the party warmly and offers
     them food, coffee and smoke. His voice is odd, amplified by the breather
     he wears. His eyes are obscured by the Kel Dor goggles. He is polite, but
     aggressive: “I only have time for
     interesting people.”
- After seeing Kelnoir using his mind trick (and
     after hearing about his lightsaber from Jeed), the crime lord confronts
     Kelnoir: “Perhaps you have a secret,
     boy? A secret trick for making my guards forget
     their orders?” The crime lord will laugh, toying with Kelnoir;
     Drillish has made a study of the Jedi Knights since acquiring Neera, years
     before.
- Drillish views his role in society as that of
     provider, giving people the things they want, even at the expense of their
     own health or the health of those exploited: “If society did not want these things…slaves, drugs,
     blood-sports…society would not pay me.”
- Drillish: “My
     protectors, Skeyzahl and Dram are loyal. Dram, you protect me, but you
     don’t always like what we do, no?”
- Dram: “When
     I’m here, my job is to keep you alive and aware, boss. When I’m not here,
     my job is to race skimmers, drink wine and sleep next to a campfire.”
- Skeyzahl is silent, alien and menacing. He
     seems to regard the party as cattle.
- The mission: “I brought you here because I want you to assassinate an Imperial
     admiral named Haster. His Star Destroyer was contaminated and is sitting
     at a space station for refurbishing. Most of the other ships assigned to
     his ship have left, leaving the Maxim with a skeletal crew and only a few
     TIE fighters to protect it. The contaminant is gone, but there are still
     problems with the garbage system. I have forged computer records and
     documents that will present your party as a tech crew. Jeed will accompany
     you if you want. Get on board and kill Haster; I don’t care how.” 
- About Admiral Haster, Drillish will say: “I assure you, he is a villain; he
     proudly wears a medal that he received for slaughtering a village of
     primitives. If he is not slain, he will continue to crush, to dominate, to
     kill…it is his nature.” 
- Drillish (knowing that Kelnoir is a Jedi
     Padawan) tempts him: “How alone you
     must feel…cut off from all the long lost Jedi; their academies, their
     council. What would you say if I told you I knew of an ally, boy?” If
     allowed to continue, Drillish will say: “What would you say if I told you that the mighty Black Sun
     Syndicate could sell you a Jedi Master?”
- Drillish will point out the block of
     carbonite: “Yes…there she is, boy.
     Her name is Neera, and she has been frozen in place for 40 years. Since
     acquiring this block of carbonite, I have made a study of the Jedi order.
     I know it would strike deep into the heart of the Empire to have one of
     her kind active in the world. Kill this admiral for me, this detestable
     animal, and I will turn Neera over to you; the others I will pay 10,000 credits
     each.” (He could have been pushed to 15,000 each, but no one tries.)  
- Sif demands a $2k advance and Drillish easily
     accepts. “I know you will not cross
     me…”
- Citadel Tower Luxury Suites: Drillish offers
     the party a place to stay for the night, one floor below, in a place he
     reserves for exotic or honored guests. It is locked down for the night,
     but otherwise has all domestic comforts. 
- Citadel Tower Guard Quarters: Just below
     Drillish’s conference chamber, there is a kitchen and numerous bunk rooms.
     
- Later, Dram finds Sif alone: “Hey, why don’t you let me take you
     sailing tonight?” He’s lean and tan, with sun-bleached hair, like he
     spends a lot of time in the wind and water. He is dressed in tight, dark
     red leather that is very weathered. His breath smells like spiced coffee.
     Sif consents, and Dram takes her out onto the sea
     using a pair of personal sport skimmers. He teaches her to use it and they
     ride the massive waves. When Dram talks about camping for the night on a
     small island, Sif declines. They return to Drillish’s citadel and part
     ways, having had a good time with the skimmers.
- Citadel
     Tower Drillish’s Personal Quarters: Behind the conference chamber fish
     tank, an airlock door leads to Drillish’s bedchambers. This area features
     a heavy blast door, several rooms and a turbo lift to the roof. The crime
     lord’s personal quarters, including the turbo lift shaft, is air-sealed
     and is constantly filled with a Kel Dor atmosphere.) (No one enters this
     area.)
- Skeyzahl’s
     Room: Small-sized sentient insectoid in a small cage. Missing two legs and
     weak. “Help me…” Sekyzahl has been eating these things; only one remains.
     (No one enters this area.)
- Dram’s Room: Holovids of massive waves,
     sandstorms and surf-type rides. (No
     one enters this area.)
- Jeed brings an overweight, effeminate arms
     dealer into Drillish’s citadel. Sif and Tyrus buy thermal detonators.
 - The night before entering the Maxim, Kelnoir
     has a Force vision: “Kelnoir, the
     night before you plan to enter the Imperial Star Destroyer Maxim, you
     experience a strange dream… The Bloodsparrow is burning; you and the
     others are running through the streets of an abandoned city. You are being
     chased by a strange group of hounds, who exist only to hunt you and your
     allies: Eva, Tyrus, Jee Ann, Sif and someone else, someone you’ve never
     met. There are four hounds and two shadows that might be hounds. Each
     hound is different; a different species, different colors, different
     sizes. The vision changes and you see Warchief Beya with another
     Nightsister, laughing, hunting in the forest together and making love by a
     fire pit on Dathomir, in the caves beneath the Black Tree. You see them
     exploring the Chu’Unthor a year ago in time, two beautiful and powerful
     girls, just on the edge of womanhood, engaged in a heretical adventure
     together. Beya finds a crystal and both of them stare down at it in
     fascination. Meditating, with a look of animal pleasure on her face, Beya
     slips the crystal inside the dark side talisman hanging around her neck,
     allowing the energies of the crystal to fuse with the energies of the
     dried, blackened insectoid. In anther dream-flash of the crashed Jedi
     ship, you see Beya and her lover in the act of finding something else. It
     shines in the darkness and Beya’s young friend reaches for it. Later, you
     see the two girls fleeing the bog wyrm, swimming out into the waters of
     the great swamp, escaping into the forest, which is dark and filled with
     the sounds of many living things, howling and screeching.”
- The next morning, the party returns to the
     Bloodsparrow. (Sif gives Eva her cut of the money.) After a brief
     discussion, the party decides to exclude Jeed. He assumes that he is not trusted and commits to his betrayal.
- Tyrus reviews the datacard from Drillish,
     which contains intelligence data about the mission. Then he buys a simple
     maintenance droid from a nearby Quarren as a means of smuggling weapons
     onto the Star Destroyer. Everyone grabs a pair of maintenance overalls;
     they wear these simple suits and pack their weaponry and gear into the new
     droid. Sif leaves her ship behind and the Bloodsparrow sets out. 
- While
     they are away, Jeed comes by the hangar, snooping around and trying to
     decide where to hide a tracking device. He attaches one to Sif’s ship, but
     sets it to dormant state. It will not activate until the ship goes into
     hyperspace. In the future, a scanning sweep will not detect this bug, but
     a visual search (on top of the ship) might. (A month later, this bug is
     found and removed by Dram, who is using the Vengeful on an assignment for the
     Black Sun Syndicate crime lord Drillish.) 
 - Space Station: The Star Destroyer Maxim is
     docked alone. TIE fighters and the station tower challenge the YT-2400 as
     it approaches. Drillish’s tech cleaning crew clearance is good. A pair of TIE fighters escort a gun tug out to the ship
     and an officer boards the Bloodsparrow. After looking around, he clears
     them for approach. Eva pushes him to allow them to dock from beneath the
     Star Destroyer, where some technical plumbing ports are situated, making
     their escape much easier. 
- The Maxim: Skeletal crew of techs, numerous
     stormtroopers, a few officers and Admiral Haster, an old, sadistic
     bureaucrat. 
- Biohazard
     creature: Lives within the trash system. Trash
     Creature: Init +3; Def 15; Attk (bite) +10; Dmg 2d6; VP/WP 40/10; Fort +4,
     Ref +10, Will +4; SQ Fang Poison (Fort DC 16, 1d4 Str/1d6 Dex), Disease
     (Fort DC 20); Feats Combat Reflexes. (No one encounters these creatures.) 
- Maxim Stormtroopers: Init +2; Def 15; DR 5;
     VP/WP: 20/15; Atk (range) +9 (3d6/19-20, blaster pistol); SV Fort +4, Ref
     +4, Will +2.
- The party enters the ship, talking to a low
     ranking maintenance tech for a while. He gives them a simple schematic of
     the ship and explains that the bridge, the officers’ section and the
     engines are still fully functional; almost all other areas on board the
     ship have been shut down and evacuated. They obtain hazard suits, making
     their disguise even more convincing. 
- Tyrus slices a computer and upgrades the tech
     cleaning crew’s authorization, allowing them into more areas on board the
     ship. He also learns that Haster is on board and sleeping.
- Moving into a buffer zone between the
     contaminated areas and the rest of the ship, the party sets up a plan:
     They set up a contaminant leak to go off in two hours, then
     they wire the droid with explosives and give it orders to move to a
     specific spot in the engine room. (Tyrus makes some demolitions analysis,
     picking the perfect spot for a detonation.) They change into their combat
     gear, dropping the hazard suits. 
- Near Admiral Haster’s quarters, the party
     emerges from the walls. Two elite stormtroopers guard the admiral’s suite.
     Maxim Elite Stormtroopers: Init +6;
     Def 20; DR 6; VP/WP: 40/15; Atk (range) +10/+10/+5 (3d8/19-20, heavy
     blaster pistol); SV Fort +6, Ref +6, Will +6; Feats Cleave, Combat
     Reflexes, Spring Attack, Point Blank Shot, Rapid Shot.
- Kelnoir mind tricks the elite stormtroopers,
     telling them to return to their quarters. The others join him and they
     attempt to open the locked door, but this effort fails. (Eva tries and
     fails too.) Finally, Kelnoir simply rings the door intercom.  "Sir,
     the contaminant leak has spread." Haster doesn’t accept the
     story. He chews them out and is about to call the bridge. Kelnoir tries a
     mind trick again, telling the admiral to open the door. Haster resists and
     gets even angrier. Just as he’s about to call the bridge, Tyrus blocks
     communications with the jammer built into his armor. Kelnoir begins
     cutting the lock open with his lightsaber. (The party almost decides to open the door with a thermal
     detonator, which would have disastrously attracted the attention of a few
     nearby officers and elite stormtroopers.)
- When they finally reach the admiral, he has
     given up on contacting the bridge and stands in a black bathrobe, holding
     a mastercraft blaster rifle (+4). (The rifle was a gift worthy of an
     admiral, given to Haster back when he served with Tarkon. Sif opens fire,
     killing him almost immediately. Haster is choking out angry words as he
     dies, and Tyrus records the event for Drillish. The party takes the rifle,
     a datapad, a datacard (on military tactics and history), then bolts. 
- They pass the tech near their entry point and
     botch an effort to deceive him. He is about to sound an alarm when they
     stun him into unconsciousness. All of them then race for the Bloodsparrow.
     
- Eva detaches, ignores an Imperial question
     from the control tower, and jumps to the safety of hyperspace. They sit in
     the calm of the void for an hour. During this time, they flush their
     disguises out into space and rest. Returning in an hour, they see that
     their simple droid has succeeded: The Maxim was torn apart by a massive
     explosion, destroying the lightweight maintenance station as well. All
     personnel are dead. Eva takes the ship out of the system and jumps to Luyarac.
     
- Once the players return to Luya City, they use
     Jeed to set up a meeting with Drillish. The bounty hunter joins them and
     escorts them to the citadel. Drillish is delighted to hear that Admiral
     Haster is dead. He watches Tyrus’s recording, saving a copy for himself. 
- Jeed
     Snowshadow contacts the Empire, seeking to get the bounty for the party
     and their ship. He is connected to Tragen and sets up a meeting.
- The block of carbonite now sits in the center
     of the room and Drillish turns his attention to Kelnoir: “I am excited…I
     have waited many years for this moment.” He keys in the code to melt the
     carbonite, which begins to glow and turn to gas.   
- Neera is freed. She assumed a meditation pose
     when she realized carbon freezing was inevitable, but slumps to the
     ground. Kelnoir catches her. Regaining some mental composure, the Chagrian
     Jedi pulls her body into a fetal pose. She appears to be badly disabled.
     (Her equipment, including her lightsabers, need repair before she can
     fight.) Sif and Kelnoir treat her injuries, using a medkit and the Force,
     respectively. 
- Drillish is amazed, truly stunned for the
     first time in years. His most hated enemy is dead and he has brought a
     Jedi back into existence; he knows that she will thwart the Empire. The
     crime lord says to the room, in a booming voice: "If anyone ever speaks of this, the
     Black Sun will tear out your tongues and sell your children into slavery.”
     He bids the party farewell and tells them to leave quickly. They cover
     Neera in a cloak and hustle her away to the Bloodsparrow.
- Back on the YT-2400, Neera sleeps. Kelnoir
     meditates, waiting for her to awaken. Twelve
     hours later, she does, immediately assuming a meditation pose and
     attempting to heal herself. She uses empathy and knows that she is
     among friends. After she tells them that she must contact Yoda on
     Coruscant, they explain galactic affairs, giving her details about the
     Empire, the Jedi Purge and their exploits. Kelnoir tells her everything
     about his struggles to master the Force. Neera listens calmly, trying to
     absorb it all. She meditates again, using farseeing to gather more
     impressions about the state of galactic society. 
- The Chagrian Jedi makes two things clear: “No one must know of my re-emergence
     into the world.” She stresses the need for stealth, knowing that she
     is facing overwhelming odds, but instantly undertaking what she sees as
     her responsibility to fight the Empire, to support the Rebellion, to
     minimize suffering and to restore the Jedi Order. She also tells Kelnoir
     that he is in a dangerous state: “You
     are older than most Padawan learners and you have not been trained. This
     path might lead to the dark side. Still, an ally is a precious thing in
     this terrible time. You must work with me to complete your training; there
     is no other way.” Kelnoir swears his loyalty to her. 
- In the days that follow, Neera continues to
     recover quickly, aided by medical technology and Force healing. After
     Tyrus and Eva help her set up a small technical work area, she repairs her
     lightsabers, passing along some of the knowledge to Kelnoir. She duels
     against the training remote, demonstrating her graceful two-lightsaber
     fighting method. She begins teaching Kelnoir immediately and aggressively.
     With him, she manipulates the Jedi training toys, pores over the philosophical
     writings he has collected and together they mediate. She begins to recover
     fully and begins to formulate a plan. 
 
Chronology Event: The Imperial Raid on
Hoth
 
Campaign Scenario: A Price On Your
Heads (09/13/04)
Jeed sells the party out; the Imperial Security Bureau
goes on the offensive.
 - Tragen’s
     ISB strike force gets access to Ikkath, the Mon Calamari dark side tech
     specialist who serves Kadann in the Sith Keep. Ikkath is excited to use
     some of the information he obtains from the Sith
     holocron. Knowing that Tragen’s group features a dark sider, Ikkath sends
     Mi’ehla a pendant that raises her willpower. (The pendant increases the
     Wisdom of every Force user within 10 meters by +4. It also drains 8 points
     of vitality per hour; Mi’ehla leaves it off at night.)
 - Word spreads further of the destruction of the
     Death Star and now of the destruction of a Star Destroyer. The party attempts Gather Information
     and learns that they are wanted by the Empire. (Current bounty: 30,000
     credits each, plus 35,000 credits for the YT-2400.)
- A couple of months pass and the party learns more about Neera as she hides on board the
     Bloodsparrow and trains Kelnoir. Chagrians have no sense of taste; Neera
     consumes food pellets for nutrition and does not “celebrate the consumption of food.” She and Kelnoir train
     constantly, in an abandoned tram station; the others rarely see them. They
     work day and night, a grueling two month period where Kelnoir sleeps 5
     hours a night and has no time for anything else. 
- After the two month training period, Neera
     says, “I have to travel for a while.
     But I will contact you soon. Kelnoir, you must continue to train…to
     practice and meditate upon what you’ve learned.” If asked about her
     travels, Neera will only say, “I now
     understand the conflict. I feel like I even understand how this might have
     happened, how the Empire grew so strong; strong enough to almost destroy
     the Jedi Order, strong enough to change the course of history. Now I need
     to make contact with some allies; I have experienced some troubling dreams
     and I wish to establish my role in all this.” Before she leaves, Neera
     will tell Kelnoir: “One of my most
     important tasks—one of the ways I can most be of service to the Order—is
     to act as your mentor. We will meet as often as we can, and we will
     continue your advancement.” 
 - Major
     chronology change: Neera, a Jedi Knight, has been awakened and
     joins the Rebellion. She has seen the coming danger in her dreams. The
     evacuation of Hoth begins a few days early. 
- Several days have passed. In a bar, Sif sees
     some Imperial consorts and notices their tattoos. A chill passes through
     her as she remembers Eva bears the same mark. 
- Jeed is seen off and on in various places in
     Luya City. (It’s possible the
     players will overhear Jeed speaking to “Wile Sevnar” and misunderstand the
     communications. No one does.)
- Jee Ann contacts Eva, frantic: “The Empire has discovered our base;
     we’re evacuating now. I will contact you when I can.” 
 - Contacted
     by Jeed, Tragen’s ISB team lands on Luyarac. The ISB strike force: Captain
     Tragen, Lieutenant Mothose, Mi’ehla, T’lal, an astromech droid and 8 ISB
     stormtroopers. (The ISB wear black officers’ uniforms, with white leather
     jackets. Tragen’s stormtroopers have black shoulder plates, featuring a
     white eye.) 
- Wanting
     to avoid generating suspicion, Tragen sets his team up in an abandoned
     slaver’s den, recently raided by the Empire. Tragen and Mothose are using
     their abilities (Requisition Supplies and Favor) to gain the use of this
     place and the required resources.
- Betrayal by Jeed, trying to collect the
     bounty: Jeed comes by the hangar and offers to hook the party up with some
     more work. He says, “There’s a Hutt
     who wants to meet you about a job. He’s here on Luyarac, in an abandoned
     water refinement plant, but the job is off world.” Later: “The Hutt has fine, fine taste in
     alcohol; do you know how much liquor it takes to get a Hutt drunk?”
     (No one in the party is very skilled at sensing motive; the half-droid
     bounty hunter on the other hand is an accomplished liar.) Jeed leads the
     party to “meet the Hutt.”
- Water
     Refinement Plant: A very vertical public works structure, long abandoned,
     but still passively functioning: Tall, open-air building drawing water out
     of the atmosphere, with many duracrete pipes and water flowing down
     through filters.
- Entering the water refinement plant complex
     (recently a slaver’s den), Kelnoir sees a shadowy figure up above. Mi’ehla
     is watching. She will wait for the right time to attack, when the party is
     weak. (Mi’ehla is using See Force
     here.)
- Slaver’s
     Den: Office, Lounge, Barracks, Hangar, Kitchen, Maintenance Office,
     Maintenance Supply Room, Secret Cargo Hold, Holding Cells. This building
     is located in a derelict sector, hidden beneath a water refinement plant.
     (The hangar sits that the bottom of an enormous vertical shaft, leading up
     through the innards of the 1000 meter tall water refinement plant.) Tragen
     and Mothose have set up a command center in the office. There is a
     mastercraft trap door behind the office desk: DC 25 to spot. The door
     leads to an escape tunnel. A
     narrow passage, hidden inside lockers on either end, runs from the
     maintenance office to the barracks: DC 25 to spot.
- Tragen, accompanied by 4 ISB stormtroopers, is
     away meeting first with the Imperials in Luya City, then with Skeyzahl, in
     an effort to buy another assassin for his strike force. This occupies him
     for hours.
- The party is ambushed within the slaver’s den
     hangar by part of Tragen’s strike force: Mothose, 4 stormtroopers and
     Jeed. (Mothose uses a computer terminal to close the blast door in an
     attempt to seal them inside.) The young officer is trying to accomplish
     the mission on his own, for greater glory and advancement; as a noble, the
     possibility that he might not be up for the task never occurs to him. 
- ISB
     Stormtroopers: Init +6; Def 20; DR 6; VP/WP: 40/15; Atk (range) +10/+5
     (3d8/19-20, heavy blaster pistol); SV Fort +6, Ref +6, Will +6; Feats
     Cleave, Combat Reflexes, Spring Attack, Point Blank Shot.
- In
     combat, Jeed applies his +1 target bonus to Sif. (If he attacks the party
     when they are denied their Dex bonuses, Jeed gets sneak attack damage.)
- Sif intimidates Jeed, who suddenly seems cold
     as ice; gone is the carousing demeanor. “There’s a price on your heads.” Jeed runs, wanting to put some
     stormtroopers between him and the party.
- Mi’ehla taunts Kelnoir with telepathic
     messages of hate and anger. He senses that she is strong in the ways of
     the Force.
 - On orders from Mothose, T’lal infiltrates the
     hangar, asking a tech (“Boraz”)
     about the crew, then killing him. T’lal enters
     the Bloodsparrow and, having been briefed by Jeed, takes down both droids
     with ion grenades and an ion blaster. Before going down, the
     Bloodsparrow’s astromech droid acts on a standing order from Tyrus and
     contacts him: “Ship infiltrated.” The
     Bothan then disables to Bloodsparrow, sabotaging several major systems in
     an effort to ensure that the party cannot escape Luyarac if Mothose’s
     ambush fails. 
 - In
     the battle with Mothose, he uses his Inspire Confidence powers. (Inspire
     Confidence takes 1 round, then lasts for 5 rounds. Allies gain +2 to
     saving throws and +1 to attack and damage rolls.) 
- During the ambush, Tyrus begins working on the
     slaver’s den computer system, locking down blast doors in a way that makes
     the fight much easier to survive. Sif, Eva and Kelnoir kill two of the
     stormtroopers in a quick fight. (Eva uses a barrel for cover.) Halfway
     through the battle, Jeed and Mothose attack from behind, using the secret
     passage in an attempt to flank the party. Eva is knocked unconscious by a
     grenade. (Kelnoir shrugs this off, with luck.) Tyrus kills Mothose and
     badly wounds Jeed with a thermal detonator. “I’m about to spend 2000 credits!” Jeed flees and is chased.
     He tries to disable the barracks door, but fails. (He wants to open the
     door, letting the two surviving stormtroopers into the fight so he can
     escape through the secret passage in the office.) Tyrus guns him down.
- Tyrus sees YL-7R (Jeed’s droid) stand up, walk
     about in a lurching fashion, and try to heal Jeed. Tyrus shoots the droid
     to pieces, ending the life of Jeed Snowshadow. 
- Nearby, Sif helps Eva up. 
- Searching Jeed and Mothose, the party recovers
     some items, including Mothose’s datapad.
- Before leaving, Tyrus rigs a door with
     explosives because he can hear stormtroopers on the other side trying to
     open it. This kills one stormtrooper, but the other survives (and later gives Tragen a briefing,
     passing along his partial version of the encounter). 
- The party realizes that the Jedi Archive is in
     danger. Eva is freaked out about the possibility of losing the ship and
     being imprisoned by the Empire. The party races through the rain back to
     the hangar.
- On the way out of the area, Kelnoir sees
     Mi’ehla watching. She has summoned a storm. (Later, she moves close to the hangar, waiting for an opportunity
     to strike. Tragen is delayed, then gets into a
     small skirmish with the thugs Drillish put into place; he is not yet sure
     what is happening and is effectively stymied for hours. Mi’ehla is
     frustrated, but she channels the actual Sith
     spirit of Cohdal, who advises her to wait, to savor her rage.) 
- Sif studies the tracks in the hangar, piecing
     together the story of how someone crippled both the Bloodsparrow and the
     Vengeful.
- Back inside the YT-2400, Tyrus slices
     Mothose’s datapad, which contains some information about his own history
     as well as some very valuable data on Tragen’s ISB charter. In Mothose’s
     personal notes, which he arrogantly records for posterity, he says: “I’ll bring them in myself, without
     Tragen; the capture of the Bloodsparrow and execution of her Rebel crew
     will simply be another promotion for me. Bargaining with someone like
     Tyrus in that hellhole Dathomir turned my stomach. Beneath my class,
     really, and normally I’d never exchange a word with such a low-bred
     bastard.” Further, the datapad seems to indicate that Tragen is using
     T’lal to spy and that Mi’ehla is a dangerous, difficult addition to the
     strike force. (Scanning the datapad, it is possible to conclude that
     Mi'ehla is just along for the ride, waiting for the chance to avenge
     Beya's death. With each passing week, according to what can be discerned
     from Mothose's notes, she is gaining familiarity with the Empire and with
     galactic society.) Mothose’s datapad includes mentions of contact by Jeed,
     arrival in Luya City, meeting with the local (lax) Imperials, and setting
     up in the slaver’s den (which was recently raided and is a crime scene).
     (Apparently, Tragen is really enjoying his role as Imperial officer and
     specifically is on a power trip about his ISB appointment; he spends more
     time than planned around the local Luyarac Imperials, bullying them and
     intimidating them with his special position.) 
- If
     Mothose had been successful, he wanted to bring back captured party
     members for temporary imprisonment in the slaver’s den. 
- Eva works frantically on diagnosing the
     problems on the Bloodsparrow while Tyrus repairs the astromech maintenance
     droid. Once they get done with these two tasks, the trio begins to repair
     the ship, making it ready for flight over the next 10 hours. 
- Kelnoir and Sif visit Drillish. The crime lord
     is not surprised that Jeed tried to collect the bounty. For 2000 credits,
     Sif rents her ship to Drillish for 6 months. (Drillish later uses it as a means to send Dram out on
     assignments). Drillish sends a tech team to the hangar to repair and
     move the Vengeful. Kelnoir negotiates a deal with the Kel Dor crime lord: “Create a diversion for us and set up
     some interference around the hangar.” They agree upon a price and thus
     Eva and Tyrus are given time to repair the Bloodsparrow.
- (Either
     T’lal or Mi’ehla can be tracked back to Tragen, but it will be difficult.
     No one tries.)
- The party considers making a counter-strike
     against Tragen and T’lal. (This
     would have been totally disastrous; the battered crew of the Bloodsparrow
     against 5 elite stormtroopers, Tragen, Mi’ehla, T’lal and now Skeyzahl.)
- With minutes to spare, the repairs on the
     YT-2400 are complete and Eva leaves Luyarac. She jumps to hyperspace just
     as Tragen is making sense of the entire fiasco. Drillish’s tech crew is
     successful at repair and moving the Vengeful. Meanwhile, the Kel Dor crime lord makes his way to his personal
     ship and leaves Luya City, which is now too hot for his tastes.
 
Chronology Event: Luke Trains with
Neera
 
Campaign Scenario: The Plight of N’dal (09/20/04)
The Twi’lek consort who raised Eva Bloodsparrow is
scheduled for execution on Metellos.
 - Far from Luyarac, Eva drops out of hyperspace:
     "Okay, we’re clear…where should
     we go?" The party sits around in the Bloodsparrow for an hour,
     discussing the matter.
- Kelnoir and Tyrus contact the Rebel Alliance.
     A Rebel soldier responds: “Commander
     Mosa wanted you to know that most of the fleet made it away. We took some
     heavy losses and Jee Ann was injured. She said to tell Tyrus that the 2-1B
     droid saved her life. Also, I have a message for Kelnoir: Neera is with
     us. She warned us of the attack and gave us an extra day or two. She saved
     many lives. She’s with Commander Skywalker now and says that if you need
     to reach us, send a signal to this transponder frequency and she will
     contact you.” 
 - Major
     chronology change: Traveling with the nomadic Rebel Fleet, Neera
     trains Luke for a month before he leaves for Dagobah. On the Alliance Ship
     Home One, Han and Leia continue to
     fall in love.  
 - Tyrus:
     “What should we do with the crystals? Are we just going to carry the Jedi
     Archive around? What if the Bloodsparrow is destroyed?” Kelnoir: “Hopefully, we can find an established
     place to secure them; maybe we can turn them over to Neera.”
- Eva suggests a return to Tatooine, because the
     party has been there once before and it’s a “very quiet world.” The others agree and she begins
     astrogating. A day later, the YT-2400 sets down on Tatooine. 
- Within an open-air hangar at Mos Eisley, Eva
     and Tyrus begin working on the Bloodsparrow, repairing damage done by the
     ISB infiltrator and re-working jury rigged systems, restoring them to
     perfect working order. 
- A week passes while Eva and Tyrus work on the
     ship, Kelnoir trains and meditates and Sif explores the local scene.
     Eventually, Sif picks up the threads of an interesting underworld project
     and fades from sight. She contacts Tyrus: “I might be away for a week or more. I’ll contact you when I can.”
      
 - One day when Kelnoir and Tyrus enter the ship,
     after walking around Mos Eisley, they see Eva sobbing in her seat, turned
     around away from the cockpit windshield. “N’dal is going to be executed.”
- When pressed or coaxed, Eva reveals her story,
     explaining her early lot in life and her mother’s death. She talks about
     N’dal, her adopted guardian and last real family member. 
- N’dal:
     Taken from her home as a young Twi’lek girl, N’dal was pressed into
     slavery and made an Imperial consort while still in her teens. On the
     world of Fresia, she became friends with a human woman named Tietta, who
     was eventually killed by a drunken Imperial officer. N’dal stepped in to
     raise her friend’s daughter, Eva Bloodsparrow. Eventually, at great risk,
     N’dal aided the girl in escaping by forging documents giving Eva citizenship
     and ownership of her late uncle’s ship, a YT-2400 transport. Just before
     her bureaucratic master transferred his base of operations from Fresia to
     Metellos, N’dal was involved in the effort to smuggle the X-wing design
     team off Fresia; her ability to move around quietly in important places,
     combined with her talents for forgery, allowed her to assist the Rebellion
     commando team in getting close enough to free Black Tom and the X-wing
     engineers.
 - Eva received word from one of N’dal’s close
     friends on Fresia: “N’dal has been
     found guilty of forging documents to aid insurgents. She recently moved
     with her master to Metellos. She has been cast out of the floating city
     and is being held down on the ground, which is terrible.” 
- Once
     the favorite of an older bureaucrat, N’dal has dropped in esteem some as
     she’s aged. When he recently transferred from Fresia to Metellos, N’dal at
     first served the bureaucrat on one of the planet’s floating cities.
     However, following an ISB investigation, she was eventually linked to the
     defection of the X-wing design team from Fresia, which sealed her fate.
     She is scheduled to be pushed into the Deep Drop, along with a few others
     found guilty of crimes and insurgency. Along with 4 others, N’dal is being
     publicly executed. The event is being watched over by a platoon of
     stormtroopers.
- The party decides to rescue N’dal, even
     without Sif. Eva digs up info on Metellos, but Tyrus wants more data and
     knows that it can only come from the Imperial holonet. Kelnoir forges
     maintenance crew orders, Tyrus outfits Gugon to look like an industrial
     droid and the three of them head for one of the Imperial comm station
     outposts at Mos Eisley. 
- After talking to some stormtroopers, then an
     officer, Kelnoir, Tyrus and Gugon head up to the outpost roof. There,
     Tyrus connects to the comm port on the rooftop antenna and slices into the
     military holonet. He searches for executions on Metellos and gathers
     information about Eva’s adopted mother. 
- An Imperial court has interrogated her and
     found N’dal guilty. Along with four others, she is scheduled to be pushed
     into the Deep Drop within a few
     days as part of a public event. In addition to N’dal, the others slated
     for death are three members of a vile street-terrorism gang and a
     black-furred Wookie soldier (Wee-wren)
     who killed an Imperial officer for assaulting and degrading the merchant
     he was protecting.  
- A stormtrooper harasses the party: “Oi…How much longer!?” They manage
     to wrap up and leave without violence.
     
- As they are heading away, the party passes a
     garage door, guarded by stormtroopers who are also interacting with Jawas
     over the purchase of a landspeeder that was involved in a crime.
     Apparently, the troopers are buying the speeder to cover up for an
     Imperial officer who killed a local merchant. (Gugon translates.) 
 - Tyrus contacts Sif: “We’re heading to Metellos.”
- Cooking up a reasonable cover story, Kelnoir
     and Tyrus buy a load of glass bricks from an Ithorian merchant in the Mos
     Eisley market. They paid for the load and schedule to have it moved into
     the Bloodsparrow’s cargo hold. 
 - Kelnoir forges ship’s documents that will pass
     Imperial inspection. These documents include a computer record and a
     transponder identification signal. (The ship will identify as the Kobioki Faun, a plausible shipping
     name chosen by Eva.)
- Still shaken by N’dal’s imminent execution,
     Eva lifts off and heads toward the Core. 
- The Bloodsparrow arrives at Metellos. Out in
     the orbital space lanes, the Empire questions Eva, but Kelnoir’s forged
     orders pass and she is allowed to enter the planet’s atmosphere. 
- Metellos: Urbanized from pole to pole and
     vastly overcrowded. Temperate with a polluted but breathable atmosphere.
     Mostly Human species, population: 900 billion. Government: Bureaucracy and
     corporate interests. Exports: Advanced tech, business services. Imports:
     Foodstuffs, raw materials. To
     compensate for overcrowding, the wealthy executives of Metellos
     constructed floating cities that drift 1,200 meters above the housing
     precincts. More than a thousand such cities are currently in
     operation. No major oceans or natural preserves: Only a few septic seas
     and desert wastelands still untouched by durasteel. Metellos has an
     architecture that tends toward the horizontal. Some regions of the
     planet—notably the seventeen immense stratablocks that dot its surface—are
     multilayered to as high as a kilometer above the ground, tapering off into
     single-story structures packed roof-to-roof all the way to the horizon.
     Many tracts, particularly those far from the stratablocks, are shabby,
     environmentally toxic, and inhabited by diseased squatters.
     Native fauna include amphibious steeps, feral canines, mutated
     dianogas, and all manner of disease-ridden rodents. Local businesses
     include CarsinShare Corporation, Nonsu Company, and Okbo-Ceurso
     Industries.
- On Metellos, the party sets down in the lower
     city with the groundpounders, near Stratablock 17. The space dock is a
     massive ceramic ziggurat, with smooth, curved edges. The Bloodsparrow
     slips into a side bay, midway up, and comes to rest in the open-air
     docking facility. 
- Tyrus talks to a local tech official and pays
     for 3 security guards. (He forgets
     to give them his comlink code, but this never comes into play.) 
- Near the space dock, the party waits in line
     for 10 minutes for a local computer kiosk. When they reach the kiosk,
     Tyrus downloads data about Metellos, the Deep Drop and the Stratablock 17
     area. 
- Four kilometers from the Deep Drop, the party
     calls for ground transport. A speeder bike with an open wagon shows up, then takes them to the massive shaft. Once there, the
     party studies the location. 
- The Deep Drop: This is a 60 meter wide
     vertical shaft, dug by a mining company long ago. The Deep Drop is locally
     infamous as a place to throw away unwanted refuse or evidence. The
     perfectly circular shaft was cut down into a natural fissure and literally
     drops for kilometers. A kilometer below, the air becomes misty, obscuring
     the deeper depths. 
- Near the Deep Drop, there is a constable’s
     stronghold. This consists of two squat egg-shaped structures of red
     ceramic. Kelnoir knows that N’dal is within; he sends her a brief, warm
     telepathic message. “Friends.”
     Stormtroopers guard all the exits and move along curved catwalks all over
     the constable’s stronghold. 
- The party plots for a while, trying to figure
     out how to avoid the execution, which will occur in 18 hours.  
- Kelnoir speaks with some children who have
     modeled themselves after a street gang. Then the Padawan goes into a bar
     and asks the bartended for more information. The heavy-set, gray-haired
     woman gruffly talks about the public spectacle of Deep Drop executions.
     Eva’s mood grows grimmer. 
- The party considers three plans: Infiltrate
     the constable’s stronghold in hopes of breaking N’dal free; Wait for the
     execution party to emerge and attack the convoy; Enter
     the Deep Drop itself with a swoop or speeder in hopes of catching the
     falling victims. Tyrus persuades the others to try the swoop trick. 
- Eva buys an extra pair of electrobinoculars.
     The party rents a cargo hopper, then enters the Deep
     Drop under the cover of night, paying the local kids to create a
     diversion. Down below, on a ledge, Eva, Kelnoir and Tyrus sit in the cargo
     hopper. Tyrus and Eva spend part of the night modifying the engines. 
- The next morning, Gugon moves into place around
     the Deep Drop. At Tyrus’ orders, the droid will act as the party’s eyes,
     reporting events above. 
- At the execution ceremony, many people stand
     around cheering. Here and there, pockets of people meekly protest (but
     quickly melt into the crowd if any Imperials approach). Gugon narrates the
     event as the stormtroopers move the accused into position with force
     pikes. An officer broadcasts their crimes out loud, then
     the first of the street terrorists is pushed in. 
- The party uses this falling criminal—allegedly
     a rapist—to time the fall and prepare. Some of them watch up through the
     mist and distance with electrobinoculars. Eva fires up the cargo hopper.
- When Gugon describes the Wookie going
     over—after a great fight, during which a stormtrooper is thrown down into
     the Deep Drop—Eva makes some extraordinary lateral piloting maneuvers and
     is barely able to move under the Wookie in time to begin a powered dive.
     She eventually slows to the Wookie’s rate of descent and Kelnoir uses the
     Force to pull him into the cargo hopper. (Tyrus stands by with a grapple
     gun, just in case Kelnoir fails.) The Wookie, Wee-wren, has black fur and
     carries a force pike as Kelnoir draws him through the air and into the
     party. He takes significant damage as he tumbles into the cargo hold. Eva
     pushed the modified cargo hopper hard, ascending back up into position. 
- Above, Gugon describes the Imperial officer’s
     litany of degrading remarks about N’dal: “This prostitute has further dishonored herself with crimes of
     insurgency!” Through Gugon’s cold, artificial eyes, the party sees a
     Twi’lek woman in her 50’s who has spent a lifetime of subservience at the
     hands of the Empire. She is holding her hands and head tails over her face
     as she cries, facing her death. 
- After the difficulty in getting the Wookie on
     board, Tyrus considers moving to the controls to assist Eva. Kelnoir
     shouts: “Yes…do
     it!” As N’dal is pushed over, racing toward death, Eva and Tyrus
     scream out barely audible words of piloting coordination and
     encouragement, pushing the modified cargo hopper through maneuvers it was
     never intended to survive. Eva barely manages to get the industrial
     speeder into position in time to get under N’dal. (Note: She literally only succeeded with Tyrus’ assistance bonus.)
     Eva nails the descent, matching the woman’s fall, and Kelnoir gently pulls
     her inside the cargo hopper with great control over the Force. 
- Eva climbs again, forcing the cargo hopper
     onto a ledge and grabbing the crevasse wall with a massive industrial
     claw. Only then does she rush back to comfort
     N’dal. The Wookie sits in shock, watching it all; he has experienced a
     spiritual moment. 
- The party sits for an evening, treating
     injuries and calming nerves. 
- Wee-wren asks, “Where will you go, when you leave this world with no trees?"
     He wonders if, in the rarely-enacted custom of his people, he owes a
     life debt to the crew of the Bloodsparrow. 
- N’dal tells Eva: “You must take me to Black
     Tom, before he hears that I’ve been killed.”
- That night, ready to leave, Eva begins to lift
     off, but the cargo hopper suffers engine failure. A puff of black smoke
     rises up. (Note: Eva literally
     fumbled her piloting check.) The cargo hopper has been pushed beyond
     its limits and requires a couple of hours of repair work; Tyrus works on
     the engine, with Eva holding a glow rod and assisting.
- Later, back at the Bloodsparrow, Tyrus pays
     the security detail to move the glass bricks into the cargo hopper. (The first legitimate cargo
     run of the Bloodsparrow?) Eva lifts off and once again
     Kelnoir’s forged orders are good enough to pass Imperial inspection. 
- Eva takes the ship to the asteroid home of
     Black Tom, an underground tech specialist who was N’dal’s lover for many
     years before they were forced apart.
- The
     son of an engineer, Black Tom grew up repairing and building things. In
     his early years, he worked alongside his family as they operated a
     business fixing, maintaining and building technical systems, including
     droids and starships. Eventually his father’s business was ruined by early
     Imperial oppression; his younger brother was killed in a crackdown while
     protesting and his father and mother died years later in a force labor
     mining colony. Tom escaped, made a new identity for himself and moved
     around on the Fringe, working as a technician and occasionally allying
     with groups of ruffians. He settled on Fresia, working with the starship
     engineers there. 
- It
     was on Fresia, working in the shadow of the Empire, that Tom met the love
     of his life, N’dal, a Twi’lek consort indentured to a local bureaucrat.
     Also, Tom began working around a group of techs who would eventually
     create the X-wing. Tom and N’dal were instrumental in aiding Rebel
     commandos in their efforts to liberate the X-wing design team. Afterward,
     however, Tom and N’dal were split up; she was forced to stay behind to
     cover for the escaping engineers and Tom went into hiding, buying an
     asteroid and establishing a secret home. 
- After leaving Fresia, the aging tech
     specialist began working night and day two goals: freeing N’dal and aiding
     the Alliance against the Empire. Once he completes work on his current
     projects, he hopes to have enough credits and a ship capable of rescuing
     his love. (He calls this ship the
     Lekku Whisper, in honor of N’dal.) After that, Tom wants to go
     underground with N’dal and fully ally the Alliance. 
- Black Tom got his nickname because of his dour
     attitude; after his family was destroyed, he developed a cynical, dry
     sense of humor. 
- Due to his technical prowess and his
     involvement with dramatic projects and groups, Black Tom is a legend in
     the technical community. This means he is also hunted ceaselessly by the
     Empire. 
- Tom is barrel-chested, with salt-and-pepper
     hair. He usually moves slowly and stiffly. (Age: 55.) 
 - Black
     Tom’s home is built into a hollowed out asteroid. There is no gravity
     within this long tube of the asteroid’s interior:
     a lattice-work of cables and supports holds a Tom’s Firespray-31 in place.
     Against the one wall of the space makeshift hangar, there is an empty
     dock. (Tom sold the ship he stole on Fresia.) Just behind a force field,
     Tom’s small home is tunneled into the rock. He spends his days (often in
     Zero-G) working on the Lekku Whisper and completing black market jobs for
     mercenaries who visit his asteroid. 
- As the Bloodsparrow enters the asteroid shell,
     Eva hits the lights. The Lekku Whisper sits in a slender tunnel, attached
     to the walls by hoses, cables and a latticework of supports. Tom pushes
     himself off a wall and floats through zero-G. His droid signals him to the
     arrival of the YT-2400 and he immediately passes through a force field,
     out of his makeshift dock and into his quarters. 
- Eva docks and N’dal leads the way inside. “Tom?” The rugged old tech emerges
     with a heavy blaster pistol in his hand. He drops the weapon and lurches
     forward to hold N’dal; they both weep, oblivious to the others.  
- The party stays with Black Tom for a couple of
     days, passing the time in camaraderie, telling stories and eating Tom’s
     very bad food. Eva seems happy, as if a tremendous worry has been relaxed.
     
- Black Tom gives Tyrus a data card containing a
     schematic plan for constructing a Spy Eye droid. 
- After finishing up his final preparations,
     Black Tom loads the Lekku Whisper. He and N’dal thank Eva, Kelnoir and
     Tyrus, then leave for a rendezvous with the Alliance. (He grants
     the party free usage of his asteroid space dock.)
- Eva moves the ship out into space, then charts a course to Tatooine. 
- Back on the desert world, Tyrus gives weapons
     and money to the Wee-wren, who has decided to travel with the party while
     he decides how to interpret their lifesaving act of mercy. 
- Note:
     Tyrus and Kelnoir hit level 08. Tyrus uses a Force point to burn off a
     dark side point.
 
Campaign Scenario: Stolen Moments (09/27/04)
Sif skulks about, gathering information on the ISB. 
 - Sif takes a job on Tatooine, guarding a Twi'lek who is traveling to
     oversee his master's financial holdings. The job lasts a couple of weeks
     and takes Sif to three different Rim worlds: Bandomeer, Ryloth and Eriadu.(Bandomeer is a mining world, Ryloth is the Twi'lek
     home world and Eriadu is an Imperial dominated over-industrialized world.)
     Sif's employer is darkly paranoid and fears for his life almost
     constantly. So the pay is good. (Profession
     check.) The Twi'lek has a commercial license, so the crew Sif is
     working with travels with him on a YT-1300
     transport. No one ever asks for her personal indenticard; everything is
     handled through the Twi'lek merchant. On Eriadu, once the job is over, the
     Twi'lek disbands the group and pays up. (Sif's pay includes a one-way
     transport pass back to Tatooine. 
- As she is about to leave, something odd happens. One night, in a
     bar deep under ground on Eriadu, Sif sees a female Imperial officer
     wearing the white leather jacket of the ISB. Several people in the
     underground bar are buzzing about someone named "Lord Keval"
     visiting the planet. The female ISB officer quickly shuts down the
     conversation; she seems to have an interest in the matter and doesn't want
     "locals gossiping about highly-placed Imperials." Claiming it's
     a security matter, she threatens arrest for anyone else mentioning Keval.
     She gets up to leave and Sif decides to follow. 
- After leaving the bar, the ISB officer moves through the industrial
     port area with purpose. Eventually, she makes her way to what appears to
     be a corporate party, out on the open deck of a tall structure. Security
     is very tight, but Sif manages to find a spot some distance away, up in
     the scaffolding of a nearby stratablock tower. From this vantage, Sif can
     see corporate executives mingling with civilian aristocrats and Imperial
     officers in dress uniforms. Many women are present. With the exception of
     the serving staff, nearly everyone is human. 
- At the heart of the party, there is a tall human man, approximately
     30, with blond hair and unusually dark eyes. (It almost appears that he
     has some sort of dark lenses implanted in his eye sockets.) He is dressed
     is clothing similar to the black battle suit Kelnoir wears, but everything
     on his body is blood red. His gloves, boots, pants and shirt are all
     scarlet. He wears a flowing cloak made of some material that undulates on
     the slightest breeze. The cloak is also blood red and has a dramatic hood.
     There are numerous stormtroopers in the area and a few royal guards who
     stay near the man in red. 
- The ISB officer heads directly toward this man at first, then veers away when she gets close. Instead,
     she draws near another man, who stands in the shadow of the man in the red
     cloak. Sif sees that it is Cart'an, standing with casual ease in the
     shadows at the edge of the party. The woman appears to give Cart'an some
     report, then leaves the party. (She is reporting that a load of
     technical supplies have been taken from Cart’an’s ship and sent to Tragen
     on Geonosis. These are supplies Tragen requested, plus a piece of Force
     related gear for Mi’ehla and—though Cart’an, Keval and Lt. Moke are
     unaware—a stowaway.) 
- As the ISB officer makes her way to the ground level, Sif decides
     to watch Cart'an. He stays near the center of things, but out of the
     light. He has a drink and avoids mingling. Periodically, the man in red
     approaches Cart'an; Sif gets the sense that there is genuine affection
     between them, but that they lead very different lives. No one even looks
     in Cart'an's direction; most people at the party cannot look away from the
     man in the red cloak. After a while, both of them retreat indoors and the
     party goers soon follow. 
- Sif heads down to the street and asks several local vendors about the
     ISB officer; the white jacket has attracted some attention. After a while,
     Sif manages to pick up the trail. Eventually, the ISB officer stops at a
     public terminal. She pulls out a datapad and hooks it up. Getting close,
     Sif sees the holographic recipient of her call...Captain Faldar Tragen,
     officer in charge of the ISB strike force assigned to bring in the
     Bloodsparrow. Once the conversation is over, Sif trails the woman to a
     dark alley and kills her. (Dark side
     point awarded. Sif rationalizes this away: "This officer was
     helping to hunt me and my allies.") 
- Among the officer's possessions, there is a female ISB uniform, a
     datapad, a comlink and a code cylinder (that unlocks the datapad). Her
     name was Lieutenant Moke.
     The datapad contains general information that any officer would
     have, plus a short file on Tragen's ISB strike force. (Sif already has
     this data.) Additionally, the datapad contains a recorded conversation
     with Tragen. Lieutenant Moke: “So I’ve done my part…the shipment has been
     taken from the courier’s ship and has been sent your way, out to Geonosis.
     The technical gear should arrive within a couple of days. What will you do
     now?” (Sif gathers that, even though she interacted with him,
     Lt. Moke came away with the impression that Cart’an was a lowly courier,
     assigned to deliver a package for the Empire.) Tragen: “I
     am setting a trap for them here on this hellish Rim world…in an old burial
     site created by the local savages, appropriately. Once they are in my
     custody, I will deliver them to Kadann directly; he is currently
     visiting a facility maintained by his special operatives. I have the
     coordinates. If I get the Bloodsparrow in time, I believe I might just
     earn an invitation to the ceremony Kadann is holding there for Lord Keval.
     I might be able to meet them face to face.” From the datapad,
     Sif also learns that Keval is known infamously as a rising Imperial Lord.
     He is a dramatic figure, clad entirely in blood red, with aristocratic
     features and blonde hair. He is human, but his eyes are entirely black.
     Wherever Keval goes, whispers follow: “He is the favored of the Emperor.”
     Apparently, from what Sif has observed, Lord Keval is traveling with
     Cart’an.  
- ISB Officer’s
     Apartment: Contains additional information related to her activities,
     Tragen and the ISB’s capture of Essar. (Undiscovered.)
- As Sif is about to leave, she looks out across the industrial
     skyline, which is dominated by ugly black towers and megalithic
     smokestacks. The air here is hard to breath, the night sky seems to burn
     with unhealthy gasses and the rain when it falls is bitter and acidic.
     Sif's last thought is that the strange Imperial operative Lerketh
     mentioned growing up as a slave on this world, Eriadu. Then she books a
     lonely passage back to Tatooine. 
 
Chronology Event: Luke Travels to
Dagobah
 
Campaign Scenario: The Bloodsparrow Strikes Back (09/27/04)
Tragen’s trap is known to the crew of the Bloodsparrow. 
 - Major chronology change:
     Escaping Hoth early ultimately means Han is not captured, Luke does not
     confront Vader prematurely, and there is no Jabba’s Palace adventure. What happens instead? Han and Leia
     fall in love, and Luke trains with Neera while with the Rebel Fleet. Luke
     is better prepared to train with Yoda and will stay until the death of the
     Jedi Master.
 - Tragen works to set up his trap for the party
     on Geonosis. At a dusty, insectoid burial ground, he has landed his
     Lambda-class shuttle and has deployed his troops. Tragen’s strike force
     unit currently consists of Skeyzahl, T’lal, Mi’ehla, 5 elite stormtroopers
     and 5 regular stormtroopers. These are the forces that survived Mothose’s
     premature assault, plus a replacement squad. Tragen’s plan is to fake a
     message to the party from Jee Ann Mosa. T’lal is working on forging this
     holographic message, which will say: “I
     need to meet with you now. I will rendezvous with you at these
     coordinates.” (T’lal and Tragen never get to finish this forgery,
     since the party acts first.)
- Black Tom and N’dal join the Rebels. Eva says,
     “N’dal and Black Tom arrived safely.
     They are moving along with the Rebel Fleet.”
- Sif returns to Mos Eisley and sees Wee-wren
     approaching the Bloodsparrow, returning from an equipment purchase run. “A black-furred Wookie is making his
     way toward the Bloodsparrow. He is wearing the exact same type of custom
     gray-and-black light armor that Greydal wore.” Wee-wren is now armed
     and armored. 
- Sif exchanges stories with Eva, Kelnoir and
     Tyrus, explaining about Tragen’s trap on Geonosis and giving Lt. Moke’s
     datapad to Tyrus. 
- Eva: “This
     place—Geonosis—is not in any standard shipping lanes, but it’s only a
     parsec away from Tatooine. Just another lonely place, out on the Rim.” Later,
     she says, “It’s a ring world,
     surrounded by asteroids. That’ll make landing difficult, but should mask
     our approach.” Geonosis: Hot, extremely arid, scarred by radiation and
     covered by sandy red rocks. The day cycle is 30 hours. The nights are
     cold, called “long-nights.” Rain falls infrequently; when it comes down,
     it’s a series of massive flash floods. The insectoid sentient species
     there became infamous for droid production; as a result, the Battle of
     Geonosis marked the beginning of the Clone Wars. 
- Dram contacts Sif. He stands on a rock, with
     the wind blowing spraying water all around him. He huddles in an all-temp
     cloak and some woman is laughing in the background. Dram says, “Sif…Skeyzahl doesn’t work for Drillish
     any more. I think he’s working with someone who’s looking for you. I just
     wanted you to know that you should watch out.” Dram knows a few
     details about the Kubaz. If asked: “He
     is a sniper…I’ve seen him kill people from crazy distances. Sometimes he
     uses a wrist rocket with gas darts. He’s very quiet, very slippery.”
- Sif watches
     Wee-wren for a while, speaking to him some: “You’ve heard our secrets, so you have to travel with us.” 
- Kelnoir
     uses Farseeing and has a vision of Tragen and Mi'ehla on Geonosis. (He
     sees that Tragen is at the heart of the effort to set up the trap, and
     that Mi’ehla is doing something on her own out in the desert.)
- No one
     figures this out, but Mi’ehla is subduing an acklay and its offspring,
     following what she learned on Dathomir with rancors. 
- The party
     decides to strike first at Tragen, to surprise him before he springs his
     trap. Eva begins to make astrogation calculations.
- From
     orbit—just before jumping to light speed—Kelnoir contacts Jee Ann Mosa,
     who tells him that the Rebel Fleet is moving nomadically. She also says, “Neera comes and goes as she needs
     to…we’ve given her an X-wing. She trained for over a month with Commander
     Skywalker, almost brutally; Skywalker came out of this experience
     noticeably changed. Then, in accordance with some quiet plan of theirs, he
     left for somewhere unknown. Neera stayed behind.” (Luke left for
     Dagobah a couple of weeks ago.) Jee Ann also says, “We believe the Empire is working on another super weapon
     platform.”
 - Eva comes
     out of hyperspace and nears Geonosis. She maneuvers through the asteroid
     field and hides the ship in orbit. After a while, the party spots a Lambda
     class shuttle landing on the planet, then returning to orbit after only a
     few minutes. This gives them the location of Tragen’s strike force and the
     staging grounds for his trap. 
 - From orbit, a tech and a stormtrooper sit in
     the ISB shuttle with their captive, a recent stowaway.
 - The ISB stormtroopers on Geonosis (5) have been spray-painted their
     armor with desert coloring and have a +2 to hide.
 - Eva lands the Bloodsparrow 5 kilometers from
     Tragen’s site. Wee-wren, Tyrus, Gugon, Kelnoir and Sif move out into the
     desert. Eva lifts off immediately. 
- After using their electro-binoculars, Sif and
     Wee-wren see the burial site where Tragen is still setting up a trap.
     Also, Sif spots another campsite a kilometer away from the burial site.
     (This is Skeyzahl’s camp.) 
 - Skeyzahl’s Camp: Amid the discarded shell
     shards of a massive, long-dead merdeth, the Kubaz has set up camp, after
     capturing three drone-caste Geonosians. Skeyzahl has eaten parts of them.
     (Kubaz are incapable of seeing sentient insectoids as anything but food.)
     The Geonosians speak Basic and are staked out with special tie-strap
     restraints used for harvesting insects. One of the Geonosians has had two
     legs removed; these limbs are roasting over Skeyzahl’s fire. 
- The drones are from the flightless labor
     sub-caste. Their (3) lightweight flitknot
     speeder bikes are parked at the edge of camp. 
 - The party approaches quietly, but Skeyzahl
     hears them and hides. 
 - Skeyzahl
     Tactics: In sniping situations, the Kubaz will
     attempt to sneak attack a character first, using the aiming tactic.
     (Aiming is a rule from the Hero’s Guide. As a full round action, the
     sniper can make a ranged touch attack to “aim” and deny the target its Dex
     bonus.) When possible, he will fire a rocket at someone in the party,
     trying to decrease their Dex and knock them out. If anyone has been hit by
     a rocket, Skeyzahl will hide again, waiting for the rocket gas to take
     effect. If he can subdue the party, he will use his restraints and
     blindfold bags, then call Tragen.
- As Sif creeps near, Skeyzahl snipes her (using
     aim and sneak attack). A fight erupts in the darkness. The Kubaz manages
     to hit both Sif and Kelnoir with a gas rocket. (Sif—though warned by
     Dram—forgot to don her breather mask.) 
- After being hit by fire from several sides,
     Skeyzahl tries to hide again. Eventually, however, Gugon manages to bring
     him down. (Sif uses her jump boots to cross the camp and protect the
     speeder bikes.)
- The party gathers in the camp and begins to
     treat injuries. They release the Geonosians and treat their wounds.
     Afterward, the party haggles with the drones for their speeder bikes, then
     purchase all three for 10k credits. The Geonosians tramp off into the
     desert night. (They will warn the Hive;
     if the party remains for more than a few days, more Geonosians will show
     up in force. This doesn’t happen…)
- Tyrus searches Skeyzahl’s corpse, takes his
     gear, then throws his body into the fire. 
- After a few hours, Tragen calls over
     Skeyzahl’s comlink. No one answers.
- Tragen
     to the others in the strike force: “Skeyzahl
     is not answer...change frequencies. No one is
     sleeping tonight.” Mi'ehla tries to see Kelnoir, using the Force, but
     he is out of range. She then tries again later and repeats these efforts
     every half hour until she detects the padawan. 
- The
     party moves out for the burial site. At 500 meters, they stop, allowing
     Sif and Wee-wren to approach quietly and gather reconnaissance. 
 - The structures here are made of rock paste,
     collected from insects (phidnas). The burial ground is centuries old. It
     is still sound, but sand has accumulated and the place is littered with
     debris: Old tech maintenance gear stored away and ceremonial implements. 
- Burial Site—Central Courtyard: A wide open
     hub, around which the other locations are situated. At the center, there
     is a rock paste pillar made of insectoid bodies, clinging to one another
     in a tall pile.
- Burial Site—Temple: A closed, cloistered place
     with many empty rooms. Tragen has set up in one of the rooms.
- Burial Site—Deep Amphitheater: Once used for
     rituals and for gladiatorial combat. (No
     one learns this, but according to Genosian myth, the Hive Overlords once
     emerged from the deep—angered at the fighting between Hives—and did battle
     to end the wars. This created the cultural fixation on gladiatorial
     fighting, called Petranaki.)
- Burial Site—Storage: Holes are burrowed into
     the four walls of an unnatural mesa. Each side is covered in holes, which
     are mostly empty except for debris.
- Burial Site—Priests Hive: Some sort of tall
     rock paste mound for aristocrats. T’lal sleeps within, away from the
     stormtroopers.
- Burial Site—Ritual Crematorium: Under ground,
     filled with (now dark) fire pits.
- Numerous stormtroopers are on guard. Light
     poles are posted here and there in the sand outside and within the
     structures. Sif sees T’lal leave one structure and enter the temple. 
- From 500 meters away from the burial site,
     Kelnoir searches again for Mi’ehla, but her small camp is too far away.
     (She set up at a distance so that the acklays she dominated would not
     disturb the stormtroopers.) 
- After gathering, the party moves in the
     darkness up to the back of the temple. Sif climbs up on top of the temple roof and
     surveys the camp. 
 - Finally,
     from within the burial site, Kelnoir sees Mi'ehla using the Force. (She
     also detects him and begins to prepare. She deliberately does not warn
     Tragen.)
 - Kelnoir
     burns a hole in wall at the back of the temple. Over half an hour, he cuts
     his way through the rock. The party enters the darkness of the abandoned
     temple and Wee-wren covers their tracks. The party sneaks deeper into the
     old temple. 
- Sif creeps
     forward and listens to T’lal and Tragen. They can hear the officer, but
     not the Bothan. Tragen, to T’lal: “Greydal, that foul animal, failed. At least I finally escaped the
     Prefect on dismal Kwevron… Then Mothose, that aristocratic fool, ruined
     the clever strategies I had in store for them on Luyarc. Controlling
     Mi’ehla is a nightmare. Skeyzahl is a foul non-human species…not meaning
     offense to you. We lost contact with Skeyzahl…everyone is on alert. Yes,
     yes, the captive on the shuttle…I must admit, I don’t what to think about
     that. I will interrogate here later.”
 - Sif rolls a thermal detonator into the room and the battle
     begins. 
- Shaken
     by the blast, Tragen says, “Take
     them alive!” He opts to use the stun mode on his force pike. 
- Tragen
     Tactics: In any battle with Tragen, he will try
     to use his Tactics powers. Tactics requires either an attack action (and
     lasts 1d4 rounds plus the Officer’s Cha modifier) or a full round action
     (and lasts a number of rounds equal to the Officer’s Cha modifier. The
     attack action version adds the Officer’s Int modifier to a single ally’s
     attack rolls or Defense and Reflex saves. The full round version applies
     this bonus to all allies, including the Officer.) 
 - T’lal tries to use his stun baton. He says to
     Sif, with disdain: “Human woman, you
     were so self-righteous on Kwevron when I simply asked to be paid for my
     services. Have you never asked for credits from someone who could have
     benefited from keeping their money? You do the same as I do; we are both
     mercenaries…the same!” (Sif hates T’lal: He offends her altruism with
     his profiteering.)
- As Tragen dies, his last words are, “…my career.”
- Five
     stormtroopers and five ISB stormtroopers close in on the temple from the
     front and the back (where Kelnoir burned a hole). They are destroyed by
     the party, even fighting a battle on two fronts. Gugon is destroyed and
     the Wookie is badly wounded.
- Outside,
     Mi'ehla summons a storm. She moves from her small camp—where she has
     dominated an acklay and its offspring—into the deep amphitheater. 
 - After the
     fight, the party waits for one hour, recovering and worrying about how to
     deal with Mi'ehla. They collect and study the materials in the room,
     learning much from the datapads carried by T’lal and Tragen, but also
     discerning that a stowaway was among the materials shipped from Kadann’s
     location to Tragen. To make him look ridiculous in death, Tyrus straps
     Skeyzahl’s red goggles onto Tragen’s corpse. 
 - Tragen’s datapad: Kadann has employed Tragen’s
     group for the purpose of capturing Kelnoir. The dark prophet has given
     these orders: “Spare no expense. If
     you but ask me, I will see to your needs. Set a trap for them. Do not
     destroy their YT-2400 transport star ship…I feel it could hold some key to
     all this in ways that you would not comprehend. Most importantly, capture the one called Kelnoir and bring him to me;
     bring any others as well for interrogation. Anything you obtain, including
     their ship, bring to me immediately. I have provided you the coordinates
     of the stronghold where I am currently located.”
- Tragen’s datapad: Kadann says, “Your request for Lerketh is not
     possible at this time. The girl is being difficult…there is conflict
     between us. Instead, I have put Ikkath at your disposal. I trust you will
     benefit from the technical gear that he is sending, including the exotic
     artifact he has created for the Dathomirian woman.” Tragen is angry
     with Lerketh because she rejected him “magnanimous” offer to join his ISB
     strike force. Holocom message from Tragen to Lt. Moke, an ally in ISB: “Without a word, she simply declined
     my offer! Who does she think she is?” Response holocom message from
     Lt. Moke: “Yes, she had them in her
     hands and failed to bring them in. What did you expect from slave stock?
     I’ve heard that the girl was trash…the Empire made her what she is. She’s
     probably someone’s whore, really.” Tragen (with immense pride): “In her stead, the Supreme Dark
     Prophet has granted me access to some sort of advanced tech specialist. It
     seems that my effort is starting to pay off. You would be wise to maintain
     our alliance.” (The party infers correctly that Ikkath is the exotic
     tech specialist.)
 - T’lal has been recording many critical
     conversations with Tragen, and is copying down some of his holonet
     interactions, all in hopes of collecting something he can later use to
     blackmail the Imperial officer. (Many of the recorded messages on Tragen’s
     or Mothose’s datapad are duplicated on T’lal’s.) These recordings include
     images of Jeed, Skeyzahl, Mi’ehla, Tragen and Mothose. 
 - Outside, Mi’ehla waits for some advantageous
     moment that will allow her to attack Kelnoir, Sif and Tyrus with great
     ceremony. (She generates a massive thunderstorm.) Kelnoir senses Mi’ehla’s
     location in the arena. 
- If
     the party is captured, Mi’ehla will channel Cohdal so the Sith spirit can converse with the Padawan. (Whenever
     Kelnoir sees Mi’ehla channeling Cohdal, or when she dies, he will realize
     that she has been communing with Cohdal.)
- The
     party moves through the burial site and into the amphitheater. Tyrus waits
     at the entrance, preparing to snipe. Halfway across the arena, the acklays
     emerge and attack. 
- Mi’ehla
     moves forward, then moves into an arena opening.
     As she is running through the rain, she ignites her midnight blue
     lightsaber, finally revealing to Kelnoir the artifact she found on the
     Chu’unther when she explored it with Beya. 
- The
     party begins to fire on the acklays, Tyrus runs further into the arena,
     and Sif jump-jets over to Mi’ehla’s general location. Down below, Tyrus
     plants explosives at the base of a massive column while Wee-wren and
     Kelnoir battle the acklays. 
- Mi'ehla
     spiderclimbs up the wall, critically hits Sif with her lightsaber, then uses Force Lightning on her as well. Sif fires
     back, critically wounding Mi'ehla with a blaster. Mi’ehla falls,
     unconscious and near death. Tyrus hits her from a distance with sniper
     fire, after she is helpless, then gloats about
     it. 
- As Mi’ehla dies, Kelnoir senses Cohdal’s
     spirit, fading away. Kelnoir realizes that this was the true spirit of the
     ancient Sith Lord and assumes that Mi’ehla began summoning Cohdal (using
     Sith Sorcery) after seeing Lerketh use the holocron. (The holocron only
     contained an imprint of the Sith Spirit.) 
- Kelnoir
     takes down the largest acklay with a lightsaber stroke; it had already
     been badly wounded by Kelnoir and Wee-wren. The explosion at the pillar
     goes off just after the Kelnoir and the Wookie move out of the way. The
     massive stone pillar falls, crumbling in the blast, and crushes the
     remaining acklays.
- When
     the smoke clears, Kelnoir takes the black metal pendant (made by Ikkath)
     from Mi’ehla. He also takes her lightsaber. 
- After
     Sif contacts Eva via comlink, she lands the Bloodsparrow at the center of
     the camp.
- Everyone
     quickly packs up the ISB gear and the speeder bikes, loading them onto the
     Bloodsparrow. 
- During
     the loading of the ship, Sif aggressively confronts Eva about her consort
     tattoo. “Why did you hide this from
     us?”
- Kelnoir
     and Sif locate Mi’ehla’s campsite and search.
     They find nothing. 
- Tyrus
     uses Tragen’s datapad to collect info on the ISB shuttle pilot up in
     orbit. ISB Shuttle: Corporal Vivit (pilot) is a mid-level tech-soldier who
     took over piloting and maintenance of Tragen’s shuttle after Mothose’s
     death. TK-991 is a mid-level stormtrooper assigned to guard the shuttle
     and the captive on board. 
- Eva
     moves the Bloodsparrow, Wee-wren takes cover in one of the burial site
     buildings and the remaining party members from for an effort to seize the
     Lambda-class shuttle. Tyrus plants an explosive, wires it to a remote
     detonator (just in case), and moves Tragen’s body into place;
     the corpse is still wearing the ridiculous red goggles Tyrus strapped over
     Tragen’s dead eyes. 
- Tyrus calls
     to the shuttle. “This is
     TK-448…Tragen is injured and we need immediate evac.” Vivit falls for
     the trap and lands; the party easily stuns the two Imperials and restrains
     them. 
- Kelnoir
     runs up into the ISB shuttle and finds a woman, restrained and hooded with
     a black cloth sack. He frees her and learns that she is
     named Mol’goosh. She is a slave who served Keval at the Sith Keep. She was
     caught after smuggling herself out with the shipment to Tragen. She left
     fearing for her life: “Keval was
     given four slaves as a boy; I was one of those slaves. One of my sisters
     died at his hands years ago, for displeasing him. He promised the rest of
     us that—when he became a lord—he would take us to Coruscant. But I
     discovered things that made me believe he was planning to kill us all
     before leaving the keep.” If questioned, Mol’goosh has more info on
     Keval: “He was one of 12 children
     chosen years ago. He was trained from an early age forward in the ways of
     the dark side and in the ways of combat. He has lived a life that has been
     at times privileged beyond imagination and at times brutal beyond
     tolerance. He is a prince has been encouraged to indulge his every
     pleasure or anger. Though he has lived at the keep, he has traveled to a
     place Kadann calls the Temple,
     to Coruscant to go before the Emperor and to many
     worlds on the Rim and within the Core. Often, when at the Sith Keep or the
     place they call the Temple, he has been instructed by Kadann and his dark
     prophets. When traveling, he has trained under Cart’an, for whom he has
     great admiration. Keval sees himself as the Emperor’s successor. The young
     Sith Lord hates Lerketh, who once struck him across the face…she is the
     only person I know to have done so and survived. There is a great ceremony
     coming for Keval at the Keep…soon he will leave for Coruscant.”
- After talking to Mol’goosh—who wants to flee
     to the bright lights of Coruscant—the party makes ready to leave. With Sif
     piloting the shuttle, both ships lift off and maneuver through the
     asteroid belt around the planet. With the Bloodsparrow leading the way,
     Eva leaves Geonosis behind…the long night is finally ending.
 
Campaign Scenario: Rebel Fleet, Rebel Ops (10/07/04,
10/12/04)
Time spent with the Alliance; deployed on a mission into
snowy mountains. 
 - After calling Jee Ann, Eva and Sif jump the
     Bloodsparrow and the stolen Imperial shuttle to the rendezvous point and
     meet up with the nomadic Rebel Fleet. 
- The Thranta Dream is a Nebulon-B Frigate
     dedicated to supporting covert Rebel operations. Jee Ann Mosa, Neera and
     Black Tom all hold key positions on board this Alliance ship. 
 - The
     Sith
     Keep ceremony is two months off.
- On board the Thranta Dream, Sif drops off
     Mol'goosh, telling Jee Ann the slave girl’s story. Jee Ann: “After interviewing her, we will help
     her settle somewhere.”
- Sif spends a few hours in the bacti tank. 
- A few days later, Jee Ann hosts a dinner in
     the officers’ mess. She invites the party, N’dal, Black Tom and Neera. It
     is revealed that Black Tom and N’dal now work directly with the Alliance.
     (Tom now has a maintenance group under him on the Thranta Dream.)
 - Neera sits quietly near Kelnoir. She does not
     eat. In a corner, after dinner, she says: “Kelnoir, your training is nearly complete. Skywalker, too, will
     soon become a Jedi Knight. First he trained with Obi-wan Kenobi, then with
     me, and now he has been training with Master Yoda. The re-emergence of our
     Order will restore balance to the Force, but for this war to end, the Sith must be rooted out; they must be turned,
     imprisoned or destroyed. Someday not too far away, we will move against
     the Emperor. But first Skywalker must face Vader, the Emperor’s Hand, and
     you must face Kadann, the Emperor’s Eye.” 
 - After dinner, Jee Ann offers the party members
     official Alliance rank within her covert ops unit. Tyrus, Eva and Kelnoir
     accept; Sif declines. 
- A few days later, Jee Ann transmits a report
     to the party, gathered from her interviews with Mol’goosh. This
     intelligence data contains the information obtained earlier regarding
     Keval and the Sith Keep, but some additional points as well. "Ikkath
     is working on some project involving a special droid. He obtained the
     plans from someone named Cohdal." The slave girl also provides
     several rough, incomplete maps of the place. She says it is staffed by a
     small number of simple droids and mute servants. The Royal Guard protect the place, and at any given time it is home to
     a few Dark Prophets, Kadann (intermittently) and Keval. Cart'an only comes
     to deliver things or to pick up passengers. 
 - Kelnoir asks Neera for advice about the Jedi
     Archive. The Jedi Knight replies: “For
     now, leave it with me. We will keep it safe. Perhaps Tom and I can find
     some way to duplicate it.”
- The party sells the stolen Imperial shuttle to
     the Alliance, who will put it to good use. (10k credits.)
- Two months pass. Kelnoir trains and the others
     work. Tyrus works with Black Tom, constructing a spy eye droid and
     repairing Gugon. Sif is asked to deliver tech supplies to a small group of
     Bothans working for the SpyNet. (Wee-wren accompanies her.) 
 - Kelnoir has a vision. He is now powerful enough to see through the screen surrounding
     the place. He sees the Sith Keep itself. It is nearly empty, a place of
     secrecy where only the Emperor’s dark side minions dare to tread. The
     ceilings are high and shadowy. Most areas are part natural cave and part
     high tech construction; sleek and clean, lit by deep red lights. Kelnoir
     sees the royal guard, the dark prophets, Keval and Lerketh, but no one else.
     
- Later, in another vision, Kelnoir sees one
     potential future: Lerketh battles
     Keval. They are evenly matched. Lerketh might even win. Then, from the
     shadows, Kadann steps forth and attacks Lerketh. Dark side lightning
     begins to burn her skin and tear chunks from her flesh. Much greater than
     her physical pain is the expression of shock upon her face; her adopted
     father has betrayed her.
- Kelnoir begins to talk openly of attempting to
     turn Lerketh from the dark side.
 - After two months with Rebel Fleet, jumping
     randomly from one remote system to another, Jee Ann approaches the party
     with a more substantial mission. “After
     analyzing Lt. Moke’s datapad, we’re afraid that the ISB is onto one of
     saboteurs. Right now he’s part of an Imperial convoy on Mol Tam, a small
     Rim world. The Imperials are moving through the mountains, trying to find
     pockets of local resistance. We need to get him out, and…I hesitate to say
     this, but if you can take out the convoy, you should do so. Once you get
     close enough to use a comlink, use this encryption code.” (Military-grade
     comlink required.) To accomplish the mission, the crew of the Bloodsparrow
     must extract Wuc-ta, an Ithorian Rebel saboteur.
- Sif buys an expensive speeder bike from one of
     Black Tom’s Rebel procurement specialists. 
- Anxious for action, the party gathers and
     breaks away from the fleet. Eva sets a course for Mol Tam, a snowy world,
     dominated by a planet-spanning mountain range. On the way, Kelnoir forges
     some supply transit orders (and does
     not realize that his forgery is flawed). 
- Arriving on Mol Tam, Eva sets the YT-2400 down
     in a space port hangar, dropping down through the roof. The ceiling hatch
     closes overhead, blocking out the icy wind. 
- The primary city here is composed of squat
     towers, nestled into the black, icy peaks of a mountain cluster. The
     citizens here use tunnels to get from building to building; very few
     people walk around outside. There is a small Imperial depot, to oversee
     the mining operations, which are dotted along a trail of villages through
     the mountain passes. A 60 meter wide road connects all the villages and
     the mines. 
- As the party is unloading their speeder bikes
     and supplies, a young female officer and 12 stormtroopers march into the
     sealed hangar and take up positions. She questions Eva and is about to
     arrest the party, when Sif directs her to Kelnoir. The Padawan uses a Jedi
     mind trick on the weak willed Imperial woman, telling her that their
     orders are good and that she has already verified this; no further inquiry
     is needed. She calls off her troops and resumes her daily activities,
     assuring her peers and superiors that everything checks out. Technicians
     move into place to service the Bloodsparrow. 
- Eva decides to stay behind to guard the ship
     and to provide immediate evacuation if needed. Tyrus leaves Gugon to
     assist her.
- After gathering information, Sif learns the
     basics of the world and the mining operations, but also gathers that an Imperial
     armored division recently landed and set up camp just outside the city.
     This division split into two groups: One group composed of half the
     division’s resources stayed behind at the camp, the other half marched out
     into the mountains along the road. The mission mandate for this armored
     column is to locate and destroy insurgents and anyone sheltering them. The
     troops comprising the column include 6 AT-ST walkers and 80 stormtroopers,
     lead by Infantry General Van Jak. Sif learns that this group is not like
     the sleepy stormtroopers who guard supply depots and standard bases. This
     group consists of hardened infantry troops who move from world to world,
     crushing out resistance; they are soldiers who stay in a constant state of
     war.  
- The party moves out through a massive blast
     door, leaving the hangar on their bikes and heading into the quiet, snowy
     city. 
- After a few hours, the party reaches a burned
     mining town, recently hit by the armored Imperial column. Down in the
     valley below, the surviving miners are huddling their children within one
     of the remaining shelters, while others throw corpses into a funeral fire.
     
- The party observes the mining town for a few
     minutes, then Tyrus contacts their target, the
     Rebel saboteur, speaking Ithorian over his military-grade comlink. “Wuc-ta…this is Commander Tyrus
     Arcona. Jee Ann sends aid.” The Ithorian responds, providing details
     about the column. He tells the party about the ISB unit that joined the
     column; Wuc-ta suspects they have arrived to aid in the search for
     insurgents out among the village. Tyrus tells him that the ISB is there
     specifically because some details of Wuc-ta’s presence and subversive work
     have been discovered. The Ithorian agrees to attempt to break away when
     give the signal. 
- After a brief discussion, the party decides to
     attempt to catch the Imperials on a narrow stretch of mountain pass in
     order to destroy them using explosives. However,
     this would require much more explosive power than they’re currently
     carrying. 
- Tyrus, Kelnoir and Sif pilot their speeder
     bikes down into the town. (Wee-wren rides on the back of Sif’s bike.) They
     provide medical assistance to the miners, healing the wounded and passing
     out rations. 
- The senior townsman answers their questions
     grimly. When pressed regarding striking back at the Empire or selling
     mining explosives, he says, “If the
     Imperials figure out that we’ve helped you, they’ll kill us all. But if
     you were to steal some of the mining charges, we might be very slow to
     report it.” 
- A short distance from the town center, the
     party finds a mine entrance, behind a massive blast door. Due to the
     Imperial crackdown, only droids are working within. After digging around
     in two storage rooms full of breathers, crude maintenance lifters and
     other mining gear, Tyrus locates 16 mining charges.
- As they are departing, the party gives the
     miners 9k credits for the charges and to aid them in recovering from the
     attack. 
- Following a path described by the miners, the
     party moves up into the mountains and comes out ahead of the Imperial
     column. Tyrus goes further ahead with Wee-wren, looking for a suitable
     spot to plant explosives. Kelnoir and Sif move down the road toward the
     Imperials, looking for a good position from which to reconnoiter. 
- Kelnoir changes into an ISB uniform in case he
     and Sif are spotted.
- Hiding their bikes in some rocks above the
     road, Sif and Kelnoir get their first glimpse of General Van Jak’s column
     through electrobinoculars. Two AT-STs run half a kilometer ahead of the
     infantry, acting as advanced scouts. Eventually the rest of the column
     comes into view. The Ithorian, Wuc-ta, is walking behind Van Jak’s
     speeder, with a group of locals serving the infantry as porters and
     scouts. 
- Imperial
     Infantry Column: This group consists of 6 AT-ST Walkers and 80 stormtroopers,
     outfitted for cold weather. They are being lead by General Van Jak through
     the mountains. At each town or mining outpost, the column’s officers are
     conducting interrogations. If they don’t like what they hear—if they don’t
     sense absolute loyalty to the Empire—they kill off any suspected
     insurgents and destroy a few structures. 
- Van
     Jak is constantly accompanied by 2 personal security troops—extremely
     capable clone troopers who feel extreme loyalty to the general and to the
     Empire. 
- ISB
     Captain Miogi recently landed at Mol Tam’s Imperial depot and was flown
     out to join the column. He stays near Van Jak, searching for signs of the saboteur he suspects is near. Currently,
     he suspects one of the local guides.
- Captain
     Miogi, General Van Jak and his personal security troops ride in an
     Imperial Chariot-class command speeder.
- Traveling with the column,
     there are 12 locals who perform various tasks, ranging from menial labor
     to guide functions. (One of these is Wuc-ta, posing as a porter for one of
     the local guides.) 
- AT-ST
     Walkers: Init +2; Def 14; DR 6; Hull 60; Atk +4; Dmg 4d10 (Blaster
     Cannon), 4d6 (Grenade Launcher); Mv 30m.
- Infantry
     Stormtroopers: Soldier 7; Init +2; Def 18; DR 4; VP/WP 0/35; Atk +6/+1;
     Dmg 3d8 (Blaster Rifle), 2d6 (Vibroblade); Mv 8m. Gear: Blaster Rifle,
     Vibroblade, Medium Battle Armor, Comlink, Field Kit. 
- Infantry
     Officers: Officer 7; Init +2; Def 16; DR 0; VP/WP 25/10; Atk +6; Dmg 3d6
     (Blaster Pistol); Mv 10m. Gear: Blaster Pistol, Comlink, Field Kit. 
- Light
     Command Speeder: Init +4; Def 12; DR 4; Hull 40; Atk +4; Dmg 3d10 (Light
     Blaster Cannon); Mv 30m.
- Van
     Jak’s Security: Soldier 10; Init +4; Def 20; DR 6; VP/WP 70/12; Atk
     +10/+5; Dmg 3d8 (Blaster Rifle), 2d4 (Vibro Bayonet); Mv 6m. Gear: Blaster
     Rifle, Heavy Battle Armor, Comlink, Vibro Bayonets, Field Kit. 
- General
     Van Jak: A scar runs up the left side of his face. His left eye is a milky
     mechanical replacement. Soldier 5/Officer 5; Init +4; Def 18; DR 4; VP/WP
     60/12; Atk +10/+5; Dmg 3d8 (Heavy Blaster Pistol); Mv 8m. Gear: Heavy
     Blaster Pistol, Medium Battle Armor, Comlink, Field Kit. 
- Captain Miogi (ISB): Soldier 3/Officer 4; Init +4; Def 18; DR 4;
     VP/WP 40/12; Atk +8/+3; Dmg 3d6 (Blaster Pistol); Mv 10m. Gear: Blaster
     Pistol, Comlink, Field Kit. 
- Kelnoir and Sif stay hidden until all of Van
     Jak’s men have passed. At nightfall, not far away, the Imperials begin to
     set up camp. 
- Under the premise of burying trash and
     collecting firewood, the Ithorian slowly moves further and further from
     the large stormtrooper encampment, until finally he moves around a bend.
     Kelnoir and Sif head back up into the mountain passes above the road—with
     Sif using her skills as a wilderness tracker—then move out onto the road
     and begin tracking Wuc-ta. When they find him, Kelnoir says, “We are friends of Jee Ann.” Wuc-ta
     greets them, then climbs onto Sif’s speeder bike.
     The small group move ahead into the night to where Tyrus has been working
     on the explosives.
- As
     the temperature drops, the party sets up camp, providing Wuc-ta with a
     tent and an all-weather cloak.  
 - Wuc-ta: “We
     should, if it is possible, disguise our work here…otherwise, the Empire’s
     reprisal will be twice as severe.”
- Tyrus has set 17 charges at the base of the
     road, up against the mountain. (By
     taking 10 and using a Force point, he has a very high check.) His
     intention is to blow up two sections of the road, destroying the walkers
     and stormtroopers, while preserving Van Jak’s speeder and the small group
     of civilians the center of the column. Kelnoir aids in hiding the charges;
     Sif and Wee-wren cover all the tracks in the area. 
 - At dawn, the column packs up and moves out.
     While waiting for the column to approach, Sif calls Eva and tells her to
     prep the YT-2400. The advance scouts move past in their walkers first, then the rest of the column catches up 10 minutes
     later. 
- Tyrus snipes at General Van Jak, but his armor
     deflects the shot. At the same time (via heroic surge), Tyrus triggers the
     explosives. The blast completely destroys two sections of the road,
     dropping 4 AT-ST walkers and 80 stormtroopers 200 meters down the mountain
     across icy black rocks. At first, General Van Jak, his security troopers
     and Captain Miogi take up defensive positions in the general’s speeder,
     unsure of what has happened. Then, within seconds, a massive avalanche
     comes down the mountain…a violent wave of ice, snow, rock and trees,
     blasting away everything in its path. (Avalanche
     check: 99%.) 
- After calling Eva, the speeder bike group
     moves back to the town where the explosives were purchased. (They know
     that the remainder of Van Jak’s unit will be coming soon.) The
     Bloodsparrow is waiting. Tyrus gives the locals 1k more credits, then the party takes off just as the Imperial ships are
     moving into blockade position in orbit. 
- On
     the ship, Wuc-ta plays his woodwind instrument. (He reveals that his
     military grade comlink is hidden within it.) He carries no other gear. He
     notes Kelnoir’s calming influence (since, as a Force user, he detects the
     pendant). 
- Once
     Eva is able to rendezvous with the Rebel Fleet, a pair
     of X-wings escort the Bloodsparrow to the Thranta Dream. After
     docking, everyone gets off the ship and heads to meet Jee Ann and Neera. 
- Jee
     Ann serves tea during the debrief. Wuc-ta heads
     off to shower and get some sleep. The conversation turns to the Sith Keep
     mission. Keval’s ceremony is four days away. The party begins considering
     approach plans and equipment requisitioning. Sif
     asks for a suit of (crimson colored) stealth armor. Everyone gets a
     breather. They intend to land a good distance from the keep, then approach over land. 
- Neera tells Kelnoir: "Kadann was once a Jedi Knight. It is likely he will expect
     you."
- At
     some point Neera asks, “What do you see with the Force?"
     Kelnoir realizes that Wuc-ta is, in addition to being a spy and saboteur,
     a primitive, naturalistic Force user. 
- Because of his time with the Rebel Fleet and
     his efforts on Mol Tam, Jee Ann offers Wee-wren a lower-ranking position
     with the Alliance: Lieutenant Commander. 
- Neera says, “I will not be able to accompany you when you face Kadann. I must
     see Yoda...his light is fading from this world."
- With the YT-2400 prepped and everyone
     equipped, Eva, Sif, Kelnoir, Tyrus and Wee-wren leave the Thranta Dream.
     The Bloodsparrow makes the jump to hyperspace. 
 
Campaign Scenario: The Sith Keep (10/15/04)
The players must go to the secretive stronghold
established to train the new Sith.
 - On
     a nearly-lifeless planet, the Emperor ordered a small outpost built into
     the walls of a deep canyon. Palpatine built this place after having a vague
     vision about the planet. Much later—as the Breaking of the Rule of Two
     occurred—he decided to use this base as the first Sith Keep. 
- The nameless planet has very little
     atmosphere; even breathing outside is difficult. (Characters without
     breathers are fatigued.) 
 - Major chronology change: In a
     quiet ceremony, a day or two before the Bloodsparrow arrives,
     Keval is sanctioned as a Sith Lord. While dark side adepts, dark prophets
     and other evil Force wielders have previously existed in wild places like
     Dathomir or in the direct service of the Empire, Keval is the first new
     Sith Lord since Darth Vader was born into his role as the Emperor’s
     apprentice. 
- The
     Emperor: At some point, prior to the party’s arrival, Keval received contact
     from Palpatine, who is angry and hateful. “"Let them enter. Seize
     this pathetic Jedi Knight. You must destroy them or capture them…their
     meddling has continued for too long. After you have overcome them, return
     to me at Coruscant. There you will serve me as your new master, and I will
     continue your training in the ways of the dark side.”
- The party believes
     that the ceremony hasn’t happened yet, that they are going to surprise
     Kadann. The news of the upcoming ceremony a ruse—Kadann
     knows they are coming. He sees a great future and believes that the events
     here will destroy the party, make Keval more powerful and push Lerketh
     over to the dark side, ensuring that she will become Vader’s apprentice.
     Due to Neera’s nature as a Jedi Shadow, Kadann is unable to see her
     influence over events. 
- On
     the journey to the Sith Keep, or Nameless Citadel as Sif calls it, Tyrus
     works on modifying Sif’s new armor in flight. Also, the party studies the
     recorded briefing from Jee Ann. Extracted during interviews with Mol’goosh, Jee Ann’s briefing contains partial maps,
     data on the planet, the structure and the personnel. 
- From:
     Commodore Jee Ann Mosa; Source: Interview with subject
     "Mol'goosh," Imperial slave of Lord Keval; Subject:
     "Sith Keep," specialized Imperial base for Supreme Dark Prophet
     Kadann and other key Imperial special agents; Planetary Information: Aside
     from the system coordinates, we don't know much. This is a dead world, not
     on any star charts. Allegedly, only the members of Kadann's inner circle
     visit this place. The atmosphere is not breathable to humans; Base Personnel:
     We believe that, due to an important ceremony being conducted, a number of
     key figures will be present: Dark Prophets: Several of the Emperor's
     advisors, as well as the supreme dark prophet, Kadann, will be
     present. This group is considered irredeemably loyal to
     Palpatine and are considered dangerous; Keval: An important
     figure in the long range plans of the Emperor. Probably extremely
     dangerous; Ikkath: An exotic tech specialist of some sort. No further info
     is known; Lerketh: Adopted by Kadann, years ago, and put through various
     training programs. Intelligence indicates internal strife; Base Security:
     Aside from the formidable protection provided by agents like Kadann,
     Lerketh and Keval, the Sith Keep is protected by the Emperor's Royal Guard
     and a series of archaic security droids. Almost all common areas will
     feature both of these adversaries. Additionally, there was recent
     talk--according to Mol'goosh--of several new projects, over the last four
     months, involving prototypes devised by Ikkath from Cohdal. We suspect
     that Ikkath has been working with the holocron; Royal Guard: Crimson
     clothed agents of the Empire, recruited and trained by the Emperor's most
     trusted agents. Allegedly, those who go farthest in this branch are Force
     users. Mol'goosh believes there might be 30-40 of these troops stationed
     under Kadann.These match the description of a droid type that was
     mass-produced during the Clone Wars. The specs are now classified by the
     Empire. This appears to be an updated, exotic variation of those droids.
     We believe that aspects of this design were derived from a Clone Wars
     historical figure referred to as General Grievous. Also, the bounty hunter
     Jeed Snowshadow seems to have been partially fused with a droid of this
     type; Base
     Maps:
     As a slave, the subject was highly restricted, but the following maps
     represent hours of painstaking recreation from her interviews.
- The Bloodsparrow emerges from hyperspace and
     moves into the system. There is a small, dying star, around which a single
     dead planet orbits. The world is gray, lifeless and has a thin, poisonous
     atmosphere. The Sith Keep is set into a wall overlooking a dried up ocean
     floor. Tyrus activates the dark eye droid and Eva approaches from the
     opposite side of the world. 
- After the Bloodsparrow lands—10 kilometers
     away—Eva says, “I should stay on the
     ground, in case you need an emergency evacuation. I’ll wait to hear from
     you. Good luck and be safe."
- When Eva lands, Cart'an moves his ship to the
     dry ocean floor.
- Sif, Wee-wren, Tyrus and Kelnoir ride out on
     their speeder bikes, crossing the dry, powdery plain. Their plan is to
     come to the edge of the plateau, then climb down to where the Sith Keep is
     located, on the face of the cliffs overlooking the dead
     sea. 
- Closer, the party uses electro-binoculars (and
     rifle scopes) to zoom in on the edge of the plateau, trying to gather some
     intelligence data. They spot a landing pad, a ship and a tiny figure in
     the distance. 
- Tyrus deploys his dark eye probe droid for the
     first time and learns two things: It is Lerketh, and the area around the
     Sith Keep is constantly jammed against comlink transmission. Lerketh is
     standing next to her ship, on a landing pad, waiting for the party to
     arrive. 
- Since
     first encountering them, Lerketh has considered the party a great deal,
     using Farseeing on occasion. She has been wondering: “Do I love my adopted
     father? Or am I just desperate to feel loved, because I was a slave?”
     There has been great friction between Kadann and Lerketh. She hates Keval,
     sees him as petty and worthless. In Kadann’s eyes, Keval has become the
     better student in the ways of the Sith, just as
     Argin was in the ways of the dark prophets. Kadann has pushed Lerketh to
     channel Cohdal, as Keval does, but she has refused. Lerketh is unsure of
     where she fits in, what her role might be. (If the party pushes her away,
     she could end up as Vader’s apprentice.) 
- When
     working, Lerketh is grim, calculating tactically perfect and driven. When
     alone, she feels hopeless and lost. When she is working, the activity
     provides a soothing distraction. When she is not working, she often
     meditates just to avoid despair. Kadann exploits her feelings, providing
     her with false attentions and support.
- The party mounts up and rides to meet Lerketh.
- Exterior Upper Landing Pad: On the rock shelf,
     overlooking the dead ocean, there is a landing pad and a turbo lift
     leading down into the larger hangar below. Lerketh’s ship is docked here.
     An exterior vent leads into the silooth’s lair, venting exhaust from its
     alien atmosphere.
- On
     her ship, Lerketh has eight security droids waiting to attack if combat
     breaks out. 
- After exchanging a tense greeting, the party
     parleys with Lerketh: “Kadann sent
     me to this spot. I am not sure why. To fight you, Kelnoir?” The Jedi
     reacts with calm. “It is not too
     late for you, Lerketh.” After they talk further, Kelnoir reveals that
     he has seen Kadann betray her in a vision; she uses the Force and knows
     his words to be true.  
- Lerketh seems sad: “The ceremony has already taken place. Keval hates me and it seems
     that I don’t have the favor of my ‘father’ anymore. Soon Keval will try to
     have me eliminated. He now communes with Cohdal…not the holocron but with
     the spirit of the ancient Sith. I refused to do
     so and earned Kadann’s ire. My life is forfeit here.”
- Tyrus:
     “Help us fight Keval.” Lerketh laughs. “I hate him, but why would I do that?”
- Eventually, the party reaches an arrangement
     with Lerketh, who says, "I will
     aid you against Keval, if you will not strike down Kadann." The
     party agrees, unless Kadann attacks them.
- Lerketh:
     “Perhaps this is why my father sent me here…to betray the Sith. We will see.”
- Kadann’s
     expectations: In his visions, Kadann saw many
     possible outcomes, most of which involved the party fighting Lerketh,
     either destroying her or making her more bitter, pushing her closer to the
     dark side. 
- Tyrus hacks
     the landing pad turbolift and the party descends to the primary hangar,
     bypassing the Sith Keep’s other exterior features and entryways.
- Exterior Power Nacelles: On the cliff wall,
     there are two large vertical structures. Each houses functions like trash
     incinerations, power production, moisture condensation, atmospheric
     processing, etc. An upper rock shelf exhaust vent leads down into each
     from outside. 
 - Sith
     Keep Personnel: Three Dark Prophets, Kadann, Lerketh, Ikkath, Security
     Droids, Sith droid, Keval, Cart’an, a silooth queen, the holocron of
     Cohdal and a few servants. When not traveling, Lerketh resides at the Sith
     Keep. Kadann visits often. Argin once lived here. Cart’an sometimes visits
     (but has never entered the cloning facility). A number of common (very
     deferential) servants operate and maintain this base. 
 - Royal
     Guard: There are a number of troops assigned to this facility. Sith Keep
     Royal Guard (Level 6): Init +1; Defense 22; DR 5; Spd 8m; VP/WP 32/12; Atk
     (Force Pike) +8/+3, Dmg (Force Pike) 2d8+3/20, Atk (Heavy Blaster) +6/+1,
     Dmg (Heavy Blaster) 3d8/20; SQ Low Light Vision (Helmet); SV Fort +6, Ref +4,
     Will +5; Rep +4. Equipment: Ceremonial
     Medium Battle Armor (DR 5), Heavy Blaster, Force Pike (+2). Skills: Balance +1, Climb +4,
     Computer Use +1, Disable Device +5, Escape Artist +1, Handle Animal +3,
     Hide +1, Intimidate +5, Jump +4, Knowledge (Empire) +3, Listen +1, Move
     Silently +1, Pilot +1, Read/Write Basic, Ride +1, Search +1, Sense Motive
     +4, Sleight of Hand +1, Speak Basic, Spot +6, Survival +6, Swim +1, Treat
     Injury +6, Tumble +1. Force Skills:
     Battlemind +6, Friendship +6, Heal Another +6. Feats: Armor Proficiency (Light), Armor Proficiency (Medium),
     Force Sensitive, Infamous, Point Blank Shot, Precise Shot, Track, Weapon
     Group (Primitive), Weapon Group (Simple), Weapon Group (Blaster Pistols),
     Weapon Group (Blaster Rifles), Weapon Group (Vibro), Weapon Group (Heavy).
     Force Feats: Control, Alter,
     Sense. 
- Security Droids: The entire Sith Keep is
     protected, in part, by archaic security droids who take their orders from
     the central computer node. These droids are based on designs that went
     into General Grievous. Later, similar designs were used by Ikkath to
     preserve Jeed Snowshadow’s life. Sith Keep Security Stalker (Modified
     Archaic Battle Droid): Walking combat droid, Thug 12; Init +6 (-2 Remote
     Processor +4 Dex +4 Improved Initiative); Defense 20 (+4 Class +4 Dex +2
     Mastercraft Material); DR 4; Spd 10m; VP/WP 40/10;  Atk (Claw) +10/+5 (+8/+3 Class +2 Str),
     Dmg (Claw) 2d4+2/19-20 (+2 Str); SQ Droid Immunities, Low-light Vision,
     Infrared Vision; Str 14, Dex 18, Con 10, Int 10, Wis 10, Cha 4. Equipment:
     Light Armor, Clawed Left Hand (Vibro), Internal Comlink. Skills: Balance
     +6 (2 +4 Dex), Climb +4 (2 +2 Str), Hide +8 (4 +4 Dex), Jump +4 (2 +2
     Str), Listen +6 (6 +0 Wis), Move Silently +8 (4 +4 Dex), Search +6 (6 +0
     Int), Speak Basic, Speak Sith, Spot +6 (6 +0 Wis). Feats: Ambidexterity,
     Armor Proficiency (Light), Improved Initiative, Point Blank Shot, Precise
     Shot, Weapon Group (Blaster Pistols), Weapon Group (Vibro).
- Security
     droid Computer Use skill checks: Shut down (30). Turn against one another (DC
     32); Turn against the Royal Guard (DC 35); Turn against the elite lords of
     the Sith Keep (DC 45). 
- Once they’ve exited the turbo lift and moved
     into the primary hangar, the party does battle with four members of the royal guard, easily defeating them. Sif
     blinds three of them with a flash rocket.) 
- Hearing word of their entry, Kadann says, "Let them explore...they grow
     weaker with each step."
- Within the primary hangar, Tyrus slices into
     the computer system. This is difficult and requires time. After several
     tries, he gets into the system and learns a few things. He turns the
     security droids against the royal guard, burning a Force Point in the
     process. Afterward, the sounds of blaster fire and combat echo through the
     Sith Keep as the two primary security forces here decimate one another. 
 - The party waits a while, then
     heads to the primary turbolift. The Sith Keep interiors are all
     combinations of high tech and natural black cave rock. Many areas are lit
     by blood red light. 
 - Kelnoir uses the Force to sense the Keep’s
     occupants. Then they proceed to Keval's level and explore it, seeing
     nothing more than sleeping slave girls. 
- Meanwhile,
     elsewhere in the structure, Lerketh returns to her chambers. 
- As they move back to the turbolift, Sif,
     Kelnoir and Tyrus debate the next move, considering where they should go.
     Kelnoir wants to approach Kadann directly, immediately. 
- Silooth:
     This bantha-sized beetle is kept in a natural rock enclosure, restricted
     by plasteel. The cave ceiling overhead is lit with dim blue lights and the
     enclosure if filled with a strange atmosphere requiring breathers. The Sith are breeding the beetles and a number of eggs
     can be found here. In combat, the silooth will spew acid. (No one entered
     the silooth’s lair.) If any party members are captured individually, Keval
     will feed them to the silooth. (Sadly, this never happens.) 
- Meditation
     Chamber: The Sith Holocron is located here, under
     guard, at the center of a black room. Glowing red and gold lines circle
     the dais upon which the holocron sits. Keval, Ikkath, Kadann and a few of
     the dark prophets are allowed to use it to gather information and tactics
     on many subjects. (No one enters this area.) 
- The party settles on approaching Ikkath,
     Kadann’s dark side tech specialist, located on a lower level of the keep.
     The Mon Calamari oversees all tech/bio projects at the Sith Keep. 
- When they arrive at Ikkath’s Lab, they see
     that this area is entirely flooded. There are signs on the floor outside
     the elevator of a recent battle; the bodies of several royal guards lie in
     a heap. Stairs lead down into the flooded lab. Sif finds a rack of aquatic
     breathers and they enter the water. Immediately, the remaining security
     droids attack, but are destroyed quickly. 
- Some of Ikkath’s rooms are accessible through airlocks.
     The facility is manned by Quarren, Mon Calamari and Kaminoan, all of whom
     serve Ikkath. The black serpentine fish from Drillish’s Citadel swim here
     but—as the crime lord said—they are not dangerous. 
- Ikkath’s datapad shows that he was ordered to support
     the Force user in Tragen’s ISB Strike Force. “ISB artifact shipped out. Very successful construction project.” 
- At one point, the party finds several unarmed
     aquatic researchers and questions them briefly. 
- Ikkath’s Cloning Facility: Manned by enslaved
     Kaminoans, overseen by Ikkath. The body of Darth Maul is here, with
     records of cloning attempts. All attempts are failures in the eyes of
     Palpatine, since the Force cannot be awakened in these clones. However,
     one of the successes was not terminated: Cart’an. Silvery smooth wall of
     portals containing plasteel orbs: Within each is a failed Maul clone
     suspended in liquid. Within an orb at the end of the room, there is a tube
     containing Maul’s sundered body.
- Finally, they enter Ikkath’s room. The Mon
     Calamari dark sider attacks them from above as they pass through the door.
     He uses the Force against them and tries to drain the power from Kelnoir’s
     lightsaber. Blasters don’t function under water, forcing the party to
     fight with their melee weapons. After a while, Ikkath is brought down,
     unconscious and barely clinging to life. He is healed, partially by
     Kelnoir, then the party allows him to die,
     surmising that he is terribly evil. (This
     might have been a dark side moment for Kelnoir, who could have taken Ikkath
     prisoner, but it’s questionable.)
- The party searches Ikkath and his room,
     turning up a few things. 
- When they finally reach Kadann’s chambers, the
     party enters cautiously. (Tyrus gives his dark eye probe droid some orders
     regarding making a record of Kadann’s feelings for Lerketh.) Kadann is
     seated at a black desk. “Welcome…I
     have been waiting for you.” Kadann foresaw the possibility of his own
     death, but also of great success. A black-bearded dwarf in a starry robe,
     Kadann is thickly muscled. Malice and delight play across his eyes. Kadann
     believes the Force to be a thing of light and dark, of balance. “To truly understand the ways of the
     Force, you must know both the light and the dark side. I was once a Jedi
     Knight. I turned to fully explore the Force. I traveled the galaxy. When
     the Emperor began to kill the Jedi, he offered me a bargain. And I have
     prospered where others have been destroyed. I knew your grandfather,
     Kelnoir…did you not know this?” 
- Kadann feels no love for Lerketh; he exploits
     her feelings. After a time, he confesses this, trying to goad the party
     (Kelnoir, mostly) into hating him. Acting upon his earlier orders, the
     dark eye probe droid races away to find Lerketh. After a time, it locates
     her—heading toward Kadann’s chambers—and plays back the message revealing
     her adopted father’s true feelings. 
 - Keval: The Emperor’s new apprentice emerges
     halfway through the party’s discussion with Keval. Dressed entirely in
     red, the Sith Lord ignites his lightsaber. He trades insults and taunts
     with the party for a while. Kadann watches passively, waiting for the
     right time to intervene.
- Keval says to Sif: “After I defeat you, I will rape you…” Sif says, “Oh, it’s on now,” and draws her
     blaster pistols. 
- In the fight, as soon as the party is slightly
     separated, Kadann activates the Force field in the center of the room. Sif
     uses her jump boots and Kelnoir leaps (using the Force) to escape. Thus
     the trap fails to divide and conquer…
- Landing on Kadann’s desk, Sif searches for the
     switch and deactivates the Force field. 
- Keval throws his lightsaber at Sif in an act
     of sadistic hatred, but Kelnoir deflects it.
 - Near the end of the battle, Kadann summons his
     droid. It emerges from his chambers. Sith droid: A prototype built from
     the holocron plans. Designed around combat and interrogation. Equipped
     with heavy blasters, pincher arms and Force lightning. If destroyed, it
     flash-explodes and bathes the area in hard radiation. Inside, there are
     dark side crystals that get evaporated if the droid detonates. 
- Kelnoir cuts Keval in half. 
- Chronology
     Event: Darth Keval—newly ascended Sith
     lord—is slain.
- Lerketh enters the battle, having listened to
     Tyrus’ droid en route. She screams at Kadann, “Liar.” In the battle, she strikes him a terrible blow with the
     Sith sword. 
- Chronology
     Event: Lerketh learns the truth about Kadann, her
     adopted father, but strikes him down
     in anger. The party fails to bring her to the light side. 
- After being struck several more
     times, Kadann dies. His body vanishes in a black implosion. 
- Major chronology change: Kadann
     dies, along with three of the dark prophets. The Emperor is partially
     blinded. 
- Kelnoir makes another effort to sway Lerketh
     by saying, “Look at the people
     surrounding you…come with us.” Lerketh is too
     angry, too hurt to listen: “Throughout
     the last decade of my life, Kadann treated me better than anyone I’ve ever
     know, yet even he was only using me, deceiving me. He chose that monster
     Keval over me…”
- When Kelnoir asks about the holocron, Lerketh
     says: “The dark prophets will take
     it…they are probably on their way out right now.” 
- Trying to hurry, the party leaves Kadann’s
     chambers and moves to the hangar, cautious and on the lookout for
     surviving security droids and royal guard. They catch a small group of
     servants, lead by three of the dark prophets. From a sniping vantage,
     Tyrus and Wee-wren take one of the prophets and their security droids down
     in a burst of blaster fire. 
- Sif intimidates one of the prophets and
     obtains the Sith holocron. Kelnoir activates it,
     summoning Cohdal. Trying to preserve the holocron, the Sith
     imprint attempts to use reverse psychology: “Yes, yes…strike me down with your anger, Kelnoir!” Kelnoir
     sees through it and says, “You are
     just a non-living thing…” He destroys the holocron with his lightsaber.
     
- With
     the death of Mi’ehla and Keval, no one living can channel Cohdal other
     than Lerketh, who has so far chosen not to...
- The party takes the other two prophets
     prisoner. 
 - Sif and Kelnoir return to Kadann's chambers to
     search the area, but find nothing; Cart’an has already been there. The Imperial infiltrator, courier and
     saboteur took the belongings of Kadann and Keval, including the Sith
     Lord’s sundered body. Sif and Kelnoir head back out.
- On the upper landing pad, Lerketh is loading
     her ship. Kelnoir tries talking to her: “Come with us.” Lerketh scoffs: “You are not my allies.”
- Lerketh moves to the edge of the cliff and
     points. “Cart’an is leaving. I do
     not know him well; he has never crossed me.” She seems mildly curious. 
- Cart’an is far below on the secondary landing
     pad, external to the Keep. From him on the cliff above him, the party can
     see that he is ordering two of the security droids to load a long black
     bag onto his ship, Maul’s old Sith Infiltrator. The idea finally clicks in
     their heads, having seen Ikkath’s 25-year-old cloning project: Cart’an is
     the sole living clone of Darth Maul, but the Force is dead within him. 
- Tyrus and Sif attempt to snipe Cart'an from a
     great distance. The first two shots hit. Cart’an’s head snaps around. He
     pushes Keval’s body into a side cargo bin. (The body is sealed within a
     black bacti-bag. While Keval is not “alive,” his body tissues are and will
     not decompose while within the bag.) Cart’an runs into the back entrance
     to the ship and closes the hatch at his back (using a heroic surge). Within seconds, he departs, lifting off
     and leaving the security droids standing in his ship’s wash. 
- Cart’an
     contacts Emperor Palpatine and heads for the Temple. Later there will be a
     record of this visit and the effort to revive Keval or to use his body in
     some interesting way.
 - After bidding them a terse, sarcastic
     farewell, Lerketh leaves in her ship, with eight of the security droids. (Later, she will have them switched over
     to autonomous functioning.) The Lambda-class shuttle lifts off from
     the landing pad. 
- Almost immediately afterward, Sif calls Eva
     and she brings the Bloodsparrow across the plateau, setting it down in the
     same spot occupied by Lerketh moments earlier. The party begins loading
     up. Tyrus: “The Imperial Fleet will
     be coming soon, within hours.”
 - Leaving what was once called the Sith Keep in
     a state of chaos, everyone boards the Bloodsparrow. Eva lifts up off the
     landing pad and pilots up through the thin atmosphere, out into space.