|
|
Weapons - Grenades / Mods / Etc.
|
All grenades can be thrown or attached
to a wall for proximity detonation. Thankfully, the grenade is smart
enough to not detonate when you pass by it. Additionally, any grenade
can be set off by shooting it whether planted by you or not. (Thanks
Robert) Pictured above are the LAM (explosive), gas, EMP,
and scramble grenades. |
|
Pictured above are mods for accuracy,
bigger clip, laser guide, faster reload, scope, recoil, range, and
silencer. Everything is fairly self-explanatory though its worth
noting that the laser guide, when enabled, gives you near perfect
shooting even when you lack skill and have not taken time to aim.
Combine this with a maxed out targeting aug and you'll have no excuse
for not making those headshots. (Thanks brendan) |
Fire Extinguisher
|
If you just can't find anything
else, a fire exitinguisher can be used as a weapon. Think of it
as a longer range pepper spray except that if you run foward while
using it you will take damage. Like the pepper spray you can get
around a single security beam by spraying it near the point where
it contacts the wall. You can also put yourself out should you be
on fire. Frankly, the one shot use and the one inventory slot per
extinguisher doesn't make this very useful item to carry around. |
|
|