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Primary Objectives:
Hell's Kitchen is quite involved, consisting of several sections and subquests. I didn't feel fulfilled until I finished them all so don't feel that you have to do everything I describe in this walkthrough. In fact, consider the Free Clinic, Smuggler, and MJ12 parts to be optional. Start by exploring the subway station. Climb the stairs to leave, Paul will almost slam into as he runs down them. After chatting with Paul finish your climb and consider your new objectives. Primary Objectives:
Secondary Objectives:
Get a good look at the subway entrance, I'm going to be using this as a reference point for the rest of this walkthrough. From the entrance turn right and move east. Go behind the wooden wall to the basketball court. Subdue the two thugs and talk with the bum for information. (Shooting some hoops may supply some unexpected information. :-)) If you head north down the alley there is an area with two cargo containers. One contains a prod charger while the other is one of two ways to reach Smuggler, more on him later. Return to the subway station entrance and proceed west. Before you reach the police barricade you'll see the Underworld Tavern on your left. Enter. Talk with everyone here. Be nice. (Sinking all the balls at the pool table will not give you any reward of any kind. I've wasted my time here so you don't have to. :-)) A chat with the women in the nice top gives you a new goal. Secondary Goal:
Leave the bar the way you came in. Once outside turn left, left again then right into an alley. Listen to the conversation between Johnny and his employee. You can either take Johnny down before he finishes or talk with him forcefully to scare him off. Talk with Sandra Renton TWICE. This will give you the password for the other approach to meeting Smuggler. Head north then turn right to return to the subway station entrance. Proceed south and talk with the UNATCO officers on the right. Continue south until the gunfire starts. You might want to lend a hand. When the firefight has ended, search all of the bodies. Head to the 'Ton Hotel. If you are in the location of the shoot-out, head east then turn left and left again. If the guard survived the fireight he'll be standing here to brief you on the hostage situation inside the hotel. Enter. As you enter switch to walk mode. Upon reaching the lobby turn left and talk with the manager. He seems a little nervous. To his left in a corner is one of three NSF terrorists. There are two upstairs holding hostages. Wound the NSF on the ground floor with a tranquilizer dart. When he starts to get woozy he'll make a run for the second floor causing the guards up there to run down to you. This is a good thing as they will be shooting you instead of the hostages. You can also try using the fire escape outside the 'Ton to enter Paul's place or from the lobby use the elevator shaft to reach the NSF on the second floor. Take the remaining NSF down then enter the office area where the manager is. Talk with him then grab the 50 credit chit on the table and the nano key in the mailboxes behind it. |
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