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New York City - UNATCO HQ

Primary Objective:

  • Report to headquarters on the west side of the island for a debriefing.

Return to UNATCO HQ and talk with Paul near the entrance then enter HQ.

Primary Objective:

  • Report to Manderley's office on Level 2.

Quite a few fun things to play with at headquarters. When you first enter it there is a guard at a desk. Grab some snacks. Continue on to level 1. On level there are two offices at opposite ends of a hall. Leave them be and proceed to level 2. Head to the east end of the hallway and turn left, this will give you a secondary objective that otherwise wouldn't appear if you reported to Manderley right away.

Secondary Objective:

  • Go to the break room on Level 2 and check in with your partner, Agent Anna Navarre.

In the conference room is a locked case. If you're using the mini-crossbow lockpicking the case is worth it. The break room is found by exiting out the east door then turning left.

If you gave the gun to Agent Gunther Hermann earlier he will be very supportive of you during this conversation. While in the breakroom take time to read up on current events at the public access terminal. Hackers might want to play with the ATM for additional funds. Leave the breakroom and return to the Level 2 hallway. Find Manderley's office and chat with the secretary. Grab the nano key from her desk, read the datacube containing Manderley's ID and password, then go in to see Manderley. In Manderley's office you'll be awarded skill points, a pat on the back, and more objectives.

Secondary Objectives:

  • See Sam Carter for equipment.
  • See Jaime Reyes for a medical exam.

Leave Manderley's office. In the hallway for Level 2 there are two locked closets. The nano key you grabbed from the secretary's desk will open them. One contains a locked grate. Picking it open will give you a bioelectric cell and a multitool. Move on to the west end of the hallway and down the stairs to Level 3. Move north down the hall then make a left followed by another into Agent Navarre's and Hermann's office. Grab the goods. To the rear are the prison cells and a baton if you missed out on one earlier.

Leave the office and head directly across to see Sam Carter. Chat with him to get the stealth pistol plus your choice of item. Exit heading east then turn left and then left again into the UNATCO Computer Ops. Find Alex Jacobsen and have a chat. Grab some junk food laying around, we'll use some of it later in the next mission. If you have hacking skills hack some of the terminals. Use Alex's account to get a list of passwords and logins for every person in the system. Another email in Alex's account will supply the combination for the closet in computer ops. If you don't have hacking skills read the datacube atop one of the desks to get Gunther Hermann's ID and password. Opening the secret floor compartments in this room and use the nano key to access the offices on level 1. (Check the end of my Hell's Kitchen walkthrough for a picture showing the location of one of the floor panels with some tips.)

Leave computer ops and head straight across into medical. If you still have wounds heal them with the medical bot. In addition, the bot can also install nano augmentations. Use it now to install the canister you picked up in the statue. Look around and find Jaime Reyes. Chat awhile, also grab the nano key from the bookshelf. Its "cleverly" hidden behind a plant. Use it to open the nearby storage closet containing a crate with a medkit. If you want some throwing knives search the dead NSF guy. He won't mind. (For some added humor visit the Women's Restroom and talk with Shannon. Then everytime you come back to UNATCO HQ in future missions try talking with her again.)

Primary Objective:

  • Go back to Manderley's office on Level 2 for the mission briefing.

Easy enough. Back to Level 2 and talk with Manderley and company.

Primary Objective:

  • Go to the South Dock and take the police boat to Manhatten.

Before you take off press F1 and click the Skills button. By this time you'll have earned enough skill points to upgrade something. Once you're happy with your choices check your inventory for munchies. You'll want one or two food items, they are helpful in the next mission. Now head to the South Dock and take the police boat by highlighting it and pressing the use button.

If you are having problems leaving Liberty Island consider the following options:

  • You must highlight the boat and press your use key/button. You do not actually jump atop it physically.
  • Check that all your mission objectives are completed.
  • If you have the warez version, it may have a bug. This appears to be a known issue with certain warez distributions.
  • A bug may cause you to look as though you finished your objectives when in fact the computer lost track of one. Reload from an earlier game save.
  • Try turning your texture detail down and disable detail textures. It doesn't make sense to me but it worked for somebody so I'm saying it here. :-)

Thanks to the following agents for their contributions: Ptolemy for creative weapon retrieval, Odunn for exploring the humor in the women's restroom.

Battery Park (*batteries not included) -->