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Creeping in the Catacombs (pt. 2)

Open the blast door. First dude, an MJ12 commando, patrols the area. Handle him quiet or you'll get a grand total of one more MJ12 trooper to handle. In the area just north of the blast door is a diamond shaped pillar. South of it is a locked chest, inside you'll find a datacube with a security login and other things. Head north then make a right to enter Bunker #2. Inside is a bum willing to sell medkits and a virtually infinite supply of tranquilizer darts.

Leave Bunker #2 and continue north. The spot marked "collapsed passages" on your map also containings some ammo crates protected by a LAM. Check it out or head west then south into a room with four exits (counting the one you just entered). To your left is a small storage area with some crates. Straight ahead atop the stairs is a locked chest. And on your right is a guarded passage marked with a white cross. If you didn't get the security login earlier, climb the railing for the steps and jump onto a ledge on the left heading east. Crawl through the opening to find another datacube with the security login. In the cross marked passage head south. Climb the ladder. "Open" the gate and the repairbot will fix the generator for you.

Check the area for goods, then climb back down the ladder heading north past the security beams to enter Bunker #3. Alternately, as you head north you will pass the white cross on your left. Behind it is a narrow opening leading to another entrance for Bunker #3, bypassing the security beams, camera, and turret. Inside Bunker #3, retire the guards, there are a few. If you can swim, near the bunker entrance is a water filled passage that leads all the way to the back. In the back, towards the west, is a women guarding a security terminal. If you kill her leave some distance to avoid dying in the explosion. If you stun her, search her body for a weapon mod: scope. Before making the big escape, check upstairs in case the MJ12 Commando failed to here the noise you made getting in.

Head to the west end of Bunker #3. Use the security terminal to disable cameras and more importantly set the turrets to bypassed. Can't rescue hostages if they're gunned down. Find the nano key on the nearby table. Open the door in the middle of the oval shaped area of Bunker #3. As you leave the bunker check for a locked chest on your right if you missed it. Inside you'll find some rockets, a multitool, and a weaponmod: reload. When both hostages have returned talk with Chad for further instructions.

Check your map and leave the catacombs via the secret tunnels labeled on the map, just north of Bunker #3.

Secondary Objective:

  • Meet Jaime at a cafe in building 19.

Primary Objective:

  • Meet Nicolette DuClare. She is known to frequent Club La Porte de I'Enfer.

If you asked for Jaime to join you in Hong Kong, you will not be meeting him in the cafe. After the next map loads you have a bit more of the sewers to traverse before exiting. Two exits are available, and as fate would have it, the locked one is actually the safest. The unlocked sewer hatch will open up on several MJ12 troops including some commandos. However, a guard shack is also close by that contains a computer enabling you to shutdown the patrolling bots.

Open the locked hatch and peek out. Two military grade bots patrol the street and this hatch is at a corner were both bots pause before resuming their patrol. Be sure to look both ways before climbing out and running southeast, past the pillar to safety. When the streets are safe run out to Tres Ch!c, then turn left and run south down the street hugging the left wall.

Paris Under Lockdown -->