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Primary Objective:
As you enter, head east through the sliding glass door. Talk with the technician to buy some goods. Stack some boxes atop the couch to reach the secret area. See the picture below for an idea on how to go about it. Read the book and write down the atm code and pin number. Leave the room and smash the glass to enter the area to the north. This is where you'll find an ATM to use the code. Note that the pin number is incomplete, and is missing the last digit. Highlight the area between the quotes for a hint "Skip digits 0 through 4". Cross to the south side of the metro and run down to the tracks. Talk with Toby, it doesn't matter if you agree with him or not. Talk with Toby when you awake. Head to the kitchen but make a left into the bedroom. Grab the nano key from the bathroom and slide the mirror back to expose the grate. More on it later, leave and enter the kitchen. Talk with Carmela, then head down the stairs to the southeast. When you reach the intersection turn left and talk with Alex. Head into the room behind him and read the datacube. It contains the info needed to login to any terminal. Run back to the intersection and turn left. Head up and talk with Morgan Everett. Primary Objective:
Behind you is a hatch that you can open with your key ring. It opens access to the aquarium though the only items of interest require a swim to the other tank. Login to the nearby security terminal to disable the fields on the assorted augmentation canisters and augmentation upgrade canister. Highlight the area between the quotes for an actual login if you haven't figured one out "loginID: meverett password: pynchon". Run back to the metal grate we found earlier behind the mirror. "Open" it and talk with Lucius DeBeers. Secondary Objective:
Check out the nearby table, then head back to Everett and talk about DeBeers. Secondary Objective:
Run back to Lucius and talk to him, optionally, disable his life support using the nearby terminal. Head back to where you met Alex and go into the room behind him. Using the code found in DeBeers' room, open the locked door and talk with the glowing blue light. Talk to Everett about it. Head back to the room where you started. Unlock the door to the south head up to the helipad. As you approach the chopper there is a machine on your right. Open the metal grate in its side to get a multitool and bioelectric cell. Talk with the flight mechanic, the one that's still walking. This isn't right. Run back to Everett and ask him about it. Secondary Objective:
Now run back to the mechanic to hear his side of the story. Kill him or leave him be. He is what you would call a plot twist. Leave by using the helicopter. Thanks to the following agents for their contributions: Steve, for wanting to talk to the mechanic before shooting him. |
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