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Weapon Descriptions
Heavy
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Mag Rail
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Description
- Fires a narrow but extremely poweful energy beam. Alternate
firing mode delivers an EMP blast that passes through walls.
Mods Accepted - Increased Damage,
Ammo Scavenger, Increased Range, Refire Rate, Silencer, Glass
Destabilizer
Tips - Best use of this weapon
is to combine its alt-fire with Vision Enhancement. Bots,
turrets, and cameras are defenseless against shots that go
through walls. Definitely use Ammo Scavenger and either Refire
Rate or Silencer. Though the primary fire can hurt organics
you can't use it through wallls and compared to other weapons
its not very effective.
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Flamethrower |
Description
- Causes heavy damage. Alternate fire mode blasts out a mass
of napalm that will stick to the target surface and burn.
Mods Accepted - Ammo Scavenger,
Increased Damage
Tips - Like the Flamethower in
the first Deus Ex, this weapon is a lot of fun and not always
very useful. It will deplete your ammo very quickly and can
be difficult to target enemies with given its short range
and some uncertainty as to how long you need to flame your
target before they are on fire. However, a better type of
"flamethrower" can be found as a Unique
Weapon.
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Rocket Launcher
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Description
- Fires a missile that detonates on impact. Alternate firing
mode grants the user first-person control of the missile via
an on-board camera.
Mods Accepted - Ammo Scavenger,
Increased Range, Refire Rate
Tips - Once you get this weapon
its hard to put down. Works against organics, bots, and various
doors and chests. The alt-fire allows you to control the missile
fired though the turning radius is so wide its impossible
to turn a corner. In open areas alt-fire makes quick work
of targets without them every seeing you.
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Grenades &
Proximity Mines
     
Proximity Mines & Spiderbomb |
Concussion, EMP, and Scrambler work like their grenade
twins.
Using alt-fire when placing any proximity mine causes it
to detonate after several seconds.
Spiderbomb - Releases a Spiderbot
allied to you when tossed. Spiderbots will attack any enemy
within its viewing range. If no targets found, Spiderbot will
follow you as long as it can see where you are going. |
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