Cloak (active)
Renders you invisible to organic creatures--does not affect bots, turrets, or cameras.
Upgrading this mod decreases the amount of energy required to remained cloaked.
Hazard Drone (active)
This mod, when activated, creates a drone that decreases the amount of damage taken
from environmental hazards such as fire and electro-magnetic pulses, at the cost of bioenergy.
Upgrading increases the amount of damage soaked. Bioenergy can be generated from
the hazard when the drone has been fully upgraded.
Neural Interface (passive)
Grants access to security terminals without a login/password. Also allows access to
cameras and turrets. Upgrading gives more access privileges and decreases the amount
of energy consumed to use the mod.