The SDK: What You Get
There's a reason that the Deus Ex SDK is 5 megs... it's packed full of good stuff! Below is a list of the major elements included.
UnrealEd
This is the overall application that controls just about every aspect of editing in the Unreal engine (on which Deus Ex is based). At it's simplest, UnrealEd is a level editor where you design the game world, place the textures and people, and start up.
UnrealEd, though, is much much more powerful than what the simple description above implies. You can import and modify sounds and music. You can import/export/modify/create/package textures. You can view every model in the game. And you can even use UnrealEd to edit the code for various game elements.
ConEdit
The very powerful conversation editor, which you can use to script conversations and in-game events (along with filling out datacubes, books, emails, and more).
UCC
An UnrealScript compiler that has been modified to work with Deus Ex's new classes.
LWO
An application that converts meshes built in Lightwave into the Deus Ex format.
Documentation
ION Storm prepared an extensive set of documents that they included with the SDK. Not only is there a list of new classes, but there are also ConEdit, UnrealEd, and Music help files. To top it off, they included a selection of sample conversation files.
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