PlanetDeusEx | Deus Ex | Game Information | Frequently Asked Questions
Deus Ex Frequently Asked Questions



Contents

Chapter I: Introduction
  1.   About this FAQ
  2.   About the Maintainers
  3.   Where to get the FAQ
  4.   History
  5.   Copyright
  6.   Disclaimer
Chapter II: General Game Issues
  1.   What does Deus Ex mean?
  2.   How do you pronounce Deus Ex?
  3.   Why Does ION Storm choose hard-to-pronounce/spell/type game names?
  4.   What is Deus Ex?
  5.   So Deus Ex is a shooter like Unreal?
  6.   What is the Deus Ex storyline?
  7.   What are some of Deus Ex's features?
  8.   What are some of the game locations?
  9.   What are the weapons like?
  10.   How does the inventory work?
  11.   What are augmentations?
  12.   Are the skills cool? What do they do?
  13.   When was Deus Ex released?
  14.   Is there a demo available?
  15.   How many languages did Deus Ex ship for?
  16.   Will there be a Deus Ex 2?
Chapter III: Game Specifics AND SPOILERS
  1.   How do I enable cheats?
  2.   What is the Matrix mode?
  3.   How do I get on the Police Boat?
  4.   Where can I find the speech add-on?
  5.   How many augmentation upgrades are their in the game?
  6.   I think I missed an Aug Canister, are there others?
  7.   What is the best weapon to ask for from Paul at the beginning?
  8.   Is there any benefit to taking a non-lethal approach throughout the entire game?
  9.   Where is the terrorist leader on Liberty Island?
  10.   What happens if I take the non-lethal approach to the Liberty Statue mission?
  11.   Where is the secret hideaway in Alex Jacobson's office?
  12.   Do I have to kill Lebedev? Do I have to kill Anna Navarre?
  13.   Do I have to join the NSF? Can I stay with Unatco?
  14.   How do I align the Satellite dishes to send out the message to the NSF?
  15.   Is there any way to save paul when you meet him in the 'Ton?
  16.   How do you save Miguel?
  17.   Where is Anna Navarre's killphrase? Gunther's?
  18.   How do you save Smuggler?
  19.   Where is the flooded tunnel on Tonochi (sp?) road with the versalife employee?
  20.   Do I need to save tiffany?
  21.   How do you save Tiffany?
  22.   Where is the ambrosia for Stanton Dowd?
  23.   Is there any way to save Jock?
  24.   How many endings are there?
  25.   How do I view the fourth ending?
Chapter IV: Technical Issues
  1.   What are the system requirements for Deus Ex?
  2.   Has Deus Ex been ported to any other systems?
  3.   Is Deus Ex as Glide-dependent as Unreal Tournament?
  4.   Is there a patch for the game?
Chapter V: Multiplayer
  1.   Tell me about Deus Ex Multiplayer.
  2.   It seems like the GEP gun would be the only weapon to use.
  3.   Is there Gamespy 3D and Gamespy Arcade support?
Chapter VI: Editing
  1.   Is Deus Ex editable like Unreal Tournament?
  2.   Where can I learn to make my own Deus Ex stuff?
Chapter VII: Community Addons
  1.   Is there much of an editing community?
  2.   Where can I get new maps or missions?
  3.   What about big mods?
  4.   How can I contribute?
Chapter VIII: Personnel
  1.   The Deus Ex Team
  2.   What is Eidos Interactive?
  3.   What is ION Storm?
Chapter IX: Where to locate more information on Deus Ex
  1.   WWW
Chapter X: Credits



Chapter I: Introduction

1. About this FAQ

The intention of this FAQ (Frequently Asked Questions) is to provide answers for the most commonly asked questions about Deus Ex, not to be an exhaustive and encyclopediac compilation of everything ever said about the game. If you either think something really needs to be added, or you see something that incorrect, then please email the maintainers.

2. About the Maintainers

This FAQ was created by Bruce 'Gwog' Ladewig and Lucas 'TheZealot' Davis and is maintained by the staff of PlanetDeusEx. A good portion of this material was provided by many people on the ION Storm Deus Ex forums, including but not limited to BrokenStereo, kunwara, Roll-Ex, Darth Denton, jomark, Zarathos, KK, and Exalted Weenie. PlanetDeusEx is an ION Storm devoted site run by fans and is in no way affiliated with ION Storm or Eidos Interactive. PlanetDeusEx is a part of the GameSpy Network.

3. Where to get the FAQ

To obtain a copy of this FAQ, please visit PlanetDeusEx.

4. History

v1.0 - February 14, '00
Initial document created on Stormtroopers' Deus Ex Incarnate.
v1.1 - March 31, '00
Updated weapon list, team list, Mac info, music info, added augmentation info, moved to RPGPlanet hosting.
v1.2 - January '01
Complete rewrite due to game's release and creation of PlanetDeusEx.

5. Copyright

© 2001 PlanetDeusEx. All rights reserved.

6. Disclaimer

While every attempt is made to ensure the accuracy of the information contained in this document, readers are warned that we are not responsible for any of it being incorrect or out-of-date. If you either think something really needs to be added, or you see something that is incorrect, then please e-mail the maintainers.



Chapter II: General Game Issues

1. What does Deus Ex mean?

Deus Ex comes from the Latin phrase Deus Ex Machina -- or god from the machine. In Greek tragedy, the "god" descended onto the stage via a crane to quickly and neatly resolve the drama. Warren Spector chose it because he thought it sounded cool and mysterious, and would also get people thinking. If you know where it comes from you know a little something about the plot.

2. How do you pronounce Deus Ex?

Day-oos Ecks

3. Why Does ION Storm choose hard-to-pronounce/spell/type game names?

No one knows. Might be that they picked names they liked for their games that they thought were appropriate, and didn't worry about ease of transcription or pronunciation.

4. What is Deus Ex?

Deus Ex is a first-person perspective RPG developed by ION Storm's Austin office. The game uses a heavily-modified version of the Unreal Tournament engine. Set in the near-future, Deus Ex places the gamer in the role of an anti-terrorist agent named J.C. Denton. Your character works for an organization called UNATCO, and eventually finds out that this company is not all that it seems. You will develop certain skills as you play, depending on what abilities you want your character to have. Players will also be able to add a limited number of 'nano-augmentations' which will allow special abilities such as jumping very far, infrared vision, and increased running speed. All situations can be solved in a variety of ways, dependant upon individual playstyles and character abilities.

5. So Deus Ex is a shooter like Unreal?

Deus Ex is NOT a shooter like Unreal. The games only share the same underlying technology; every other element (from storyline to gameplay, feel, art assets, and design) is fundamentally different. The entire focus of the game is to allow different playstyles, and to present situations that can be solved in many different ways, depending on the player's chosen abilities and preferences. So while some people may choose fast movement and a lot of shooting, others will cloak and sneak their way through the game.

In addition, Deus Ex multiplayer is a very strategic affair, much less reliant on twitch skills and more focused towards emphasizing your character's unique abilities.

6. What is the Deus Ex storyline?

"The year is 2052 and the world is a dangerous and chaotic place. Terrorists operate openly, killing thousands; drugs, disease, and pollution kill even more. The world's economics are close to collapse and the gap between the insanely wealthy and the desperately poor has grown to the size of the Grand Canyon. Worst of all, an ages old conspiracy bent on world domination has decided that the time is right to emerge from the shadows and take control. No one believes they exist. No one but you. In this thrilling roleplaying adventure you play the part of a powerful, nanotechnologically augmented anti-terrorist agent. It's up to you to stop the conspirators from achieving their goals. But this world is full of lies and betrayal, a world where nothing is as it seems and entire nations can seemingly be turned against you at the push of a button. To succeed, you must travel the globe in a quest for knowledge, develop your character's strengths as you see fit, build a network of allies to assist you, determine when stealth and strategy are more important than action. And each time you think you've got the mystery solved, the game figured out, there's another, deeper mystery to be unraveled. You will never know who to trust, who your friends are, who's in the conspiracy and who's innocent. Maybe no one is..... " (ION Storm's description)

7. What are some of Deus Ex's features?

  • Unreal Tournament engine technology by Epic Games
  • Detailed inventory and menu system, with note-taking capability
  • RPG skill and ability system based on earning experience points
  • Resource-based Skill and Ability augmentation system
  • True locational damage on player and enemies
  • Ability to heal specific body parts
  • Lip-synched conversations
  • Important conversations switch to third person, and allow response choices
  • Leaning
  • Opponent's heads will look up or down depending on relative height
  • Advanced conversation, combat, and decision making AI
  • Over a hundred NPCs and enemies
  • 20+ weapons, some with several types of ammo
  • Weapon upgrades to add scopes and laser sites, and increase weapon effectiveness
  • Tools, armor, and many more items, all useable in some way
  • Full-length, single-player game, with multiple solutions to each obstacle
  • Two multiplayer modes: Deathmatch and team deathmatch
  • Complete suite of editing tools
8. What are some of the game locations?

In your Deus Ex adventures you will explore all over New York City, Hong Kong, Paris, California, Nevada, and even spend some time underwater in secret ocean labs.

9. What are the weapons like?

As with everything in the game, the weapons provide a wide range of use and functionality in order to accomodate different game playing styles. You've got everything from standard ranged weapons (sniper rifles, rocket launchers, shotguns, and pistols) to the silent and melee ones (mini-crossbows, throwing knives, batons, swords, and stealth pistols). Hell, there are even four kinds of grenades. And to add to the fun, many of these weapons can be upgraded to increase ammo capacity and reduce recoil, add silencers and laser sights, use different types of ammo, and much more. All in all there are more than twenty weapons (more like 25). Weapon ability and effectiveness can be boosted through skills and augs.

10. How does the inventory work?

The inventory is space/capacity based, similar to Diablo. Every weapon and item takes up a certain amount of space, and at some point there will be items you cannot acquire unless you drop something. Ammo, however, does not go in your inventory and can be accumulated freely.

11. What are augmentations?

Augmentations provide players with cool abilities, almost like super-powers. They can be upgraded also (up to four levels) in order to increase effectiveness. Examples include the ability to see through walls, the ability to increase speed and jumping height, advanced targeting, self-regeneration, extre strength, and cloaking.

Augmentations are resourced based, using bioenergy, and deplete this energy at different rates. Augs and upgrades can only be installed by a medbot, and bioenergy is increased by either repairbots or biocells.

12. Are the skills cool? What do they do?

The skills are super cool, and increase the player abilities that are most-needed for the type of situations encountered in Deus Ex. You can improve your ability to use the different types of weapons (low tech, pistol, rifle, heavy, and demolition), gain better access to hacking computers and security systems, and become more adept at swimming and medicine. Completing missions and gaining access to certain areas award experience points, which the player can then apply towards skills. Note that dedicated exploration will many times reward the player with lots of experience point bonuses.

13. When was Deus Ex released?

Deus Ex was released on June 2000.

14. Is there a demo available?

Hit our Demos Page for both PC and MAC demos, and watch out for the oncoming Linux demo.

15. How many languages did Deus Ex ship for?

English, Spanish, Japanese, French, German, and Italian.

16. Will there be a Deus Ex 2?

Yes, it is in development. Check out our Deus Ex 2 FAQ.



Chapter III: Game Specifics AND SPOILERS

1. How do I enable cheats?

Check out CheatingPlanet for the full deal on how to do this.

2. What is the Matrix mode?

Matrix mode is not something that can be described, it has to be experienced. Enable the cheats in your current game as usual. Then hit for the menu screen. Click on CREDITS. As they start rolling, type thereisnospoon You won't see anything but each letter will make a "click" sound from your speaker. If you typo, it makes a "wonk" noise, and you can't continue. When it's done, a bunch of words appear about tricks. back to the game and you'll see all the scrolling numbers.

3. How do I get on the Police Boat?

a1. Complete all objectives (press F2 to see if you did) and then right click on the speed boat.

a2. You have the warez version and will not be able to get on the speed boat. Buy the game.

4. Where can I find the speech add-on?

You have the warez version. Buy the game.

5. How many augmentation upgrades are their in the game?

There are at least 19 aug upgrade canisters in the game. Also, it is not possible to install duplicate augs, but it is possible, if you find a duplicate canister, to install both augs from one canister. (for information about the augs: http://www.planetdeusex.com/dx1/player/augmentations/)

6. I think I missed an Aug Canister, are there others?

There are at least 2 of each type of Aug Canister. (except arms and synth heart/recirculator, afawk)

7. What is the best weapon to ask for from Paul at the beginning?

It depends. You can loot the sniper rifle and mini-crossbow off of enemies in the first level so common sense would say the GEP gun. But if you spent skill points on small guns then you might want the crossbow right away, and same with the rifles skill -> sniper rifle. Also, if you want to go non-lethal, then it might be wise to pick up the crossbow first. And there is no real reason to need the gep gun on the first level except to blow up the security bot, but it can be avoided.

8. Is there any benefit to taking a non-lethal approach throughout the entire game?

It seems that the only distinction between dead and unconscious is made in the first couple of levels. After that there is no technical reason to knock someone out rather than kill them right off.

9. Where is the terrorist leader on Liberty Island?

At the very top of liberty statue, keep going until you find a ladder, he is shortly after that.

10. What happens if I take the non-lethal approach to the Liberty Statue mission?

You will get more of a Credit Bonus from Manderley, You will be able to receive ammo from Sam Carter, your brother will like you better, and anna navarre will not be pleased with having a pacifist for a partner.

11. Where is the secret hideaway in Alex Jacobson's office?

At the side of the table to the right hand side when you enter. Look at the floor.

12. Do I have to kill Lebedev? Do I have to kill Anna Navarre?

You have three options on the 747. You can kill Lebedev and please Anna, you can kill Anna and please the NSF, or you can let Anna kill Lebedev thereby pissing everyone off.

13. Do I have to join the NSF? Can I stay with Unatco?

Yes. No.

14. How do I align the Satellite dishes to send out the message to the NSF?

Think simple. All you have to do is align all of them at one time and you're done. I don't even think this part was meant to be complicated so just take it easy and you'll get through it.

15. Is there any way to save paul when you meet him in the 'Ton?

Yes, as long as you don't exit the 'ton through the window, he will be alive. If you exit through the window, no matter what, he will be accounted for as dead later in the game.

16. How do you save Miguel?

Order him to wait for you at a save place, and take him with you when you proceed to the next level. He'll thank you at the Helicopter.

17. Where is Anna Navarre's killphrase? Gunther's?

After you break out of MJ12 prison, you need to hack Anna Navarre's computer (or Alex Jacobson's) to get half of Anna's killphrase, and you need to hack Manderley's computer to get the other half. You don't need to hack either if you know the passwords. To get Gunther Hermann's killphrase, right after MJ12 prison, talk to Jaime Reyes and tell him to stay at UNATCO to be your informant. Later in the game, at a diner/bar opposite where you need to meet Nicolette, Jaime Reyes will be there and will give you Gunther's killphrase. Unfortunately, though, if you decide to keep Jaime as an informant and thus getting Gunther's killphrase, you miss out on an Aug Upgrade in Hong Kong. So it's your call.

18. How do you save Smuggler?

Visit him when meeting Dowd in Hell's Kitchen, and tell him about the razzi.

19. Where is the flooded tunnel on Tonochi (sp?) road with the versalife employee?

In the freezer behind the bar on tonochi road there are crates stacked in the middle of the room. Climb the crates and to one side there will be three grates, open and get in the middle one and continue as far as you can until you reach the end. Take a swim from there and you'll come up with the employee. Be prepared for a couple karkians.

20. Do I need to save Tiffany?

No, but if you do you get an aug upgrade after the ocean lab mission.

21. How do you save Tiffany?

There are several ways, but as far as i know, only one of the enemies in the shed will try and kill Tiffany (whether it be the trooper or the MiB), so the most important thing to note is to just occupy both, a gas grenade works great, or if you don't have one a master sniper shot to the MiB and a few rounds of 10mm into the trooper work wonders and just make sure that tiff stays hidden to the other guards until you are sure she can safely make it to the chopper.

22. Where is the ambrosia for Stanton Dowd?

On the top deck in the science lab on the ocean freighter that you have to destroy. If you give the ambrosia to him he will give you a picture of Nicolette so you can recognize her later.

23. Is there any way to save Jock?

Yes, you have to kill and report the mechanic at everett's place (the "Odd Mechanic" who serviced jock's heli). He is a spy. It is also said that you can shoot his coptor blades at Area51.

24. How many endings are there?

There are three game-specific endings, and a fourth one that's just for fun.

25. How do I view the fourth ending?

There are a couple ways to do this. In the maps folder of the DX directory there is a file named "DX.dx", copy that file and also make a copy of 99_endgame4.dx. Rename the copy of 99_endgame4.dx to DX.dx and then load Deus Ex. You will see the fourth "ending" in place of the moving Ionstorm/DX logos at the beginning of the game. The alternate version of this is, instead of using file DX.dx, use the file 00_intro.dx. That way, you will see the 4th ending when you load up Deus ex and click on "Play Intro". You could also enable cheats, goto credits, and type in danceparty. Note that this is not a proper ending.



Chapter IV: Technical Issues

1. What are the system requirements for Deus Ex?

Minimum System Requirements
  • Pentium II 300 or equivalent
  • Windows 95/98
  • 64 MB RAM
  • 150 MB uncompressed hard disk space
  • DirectX 7.0a-compliant 3D accelerated video card
  • DirectX 7.0a-compliant sound card
  • DirectX 7.0a (included)
  • 4X CD-ROM drive
  • Keyboard and mouse
Recommended System Requirements
  • Pentium III or AMD Athlon processor
  • 128 MB RAM
  • 3D accelerator with 16 MB VRAM
  • 750 MB uncompressed hard disk space
  • 8X CD-ROM drive
  • EAX- or A3D-compliant audio card


2. Has Deus Ex been ported to any other systems?

Deus Ex has been or is in the process of being ported to the Mac, and Linux.

3. Is Deus Ex as Glide-dependent as Unreal Tournament?

Sadly, yes. However, ION has released a patch that greatly increases performance for non-3DFX based video cards. If you're using a TNT or GEForce, make sure to turn detail textures off.

4. Is there a patch for the game?

Yes. See our files page. The patch adds multiplayer, fixes D3D performance, and fixes some single-player bugs.



Chapter V: Multiplayer

1. Tell me about Deus Ex Multiplayer.

Deus Ex provides two forms of Multiplayer; Deathmatch, and Team Deathmatch. You have to download the patch to get this new game mode.

Multiplayer is very tactical, as it involves all of the fun stuff found in the singleplayer game like hacking turrets, picking locks, and using skills and augmentations to gain the upper hand.

2. It seems like the GEP gun would be the only weapon to use.

You'll find a lot of people used to playing Quake and UT will gravitate towards the GEP gun, since they are so used to using rocket launchers. These people are in for a big surprise, though, since the aggressive defense aug and a handful of throwing knives can make them run crying back to their twitch shooters faster than you can say "Just Not L33t Enough".

3. Is there Gamespy 3D and Gamespy Arcade support?

Absolutely. In addition to Deus Ex's built-in server browser, Gamespy 3D also supports the game and you can also hang out in Gamespy Arcade's chat room and launch servers from there.



Chapter VI: Editing

1. Is Deus Ex editable like Unreal Tournament?

Absolutely. It is possible to do just about everything, from adding new music, textures, sounds, and models... to creating whole new missions and maps.

2. Where can I learn to make my own Deus Ex stuff?

Check out our hosted sites, that contain lots of editing tutorials. That's the best place to start.



Chapter VII: Community Addons

1. Is there much of an editing community?

Yes, there's actually a huge editing community. Take a look around the hosted sites to see big singleplayer and multiplayer mods in progress (some of which have been spotlighted in the biggest gaming magazines in the world), editing tutorials, addons, and more.

2. Where can I get new maps or missions?

Look no futher than our own hosted site that serves as a database for all addons and tools: Deus Ex Ed.

3. What about big mods?

Oh yes, perhaps you've read about the bigger mods in PCGamer or elsewhere? Once again, take a look at the hosted sites... they're all in there?

4. How can I contribute?

Depends. If you're already skilled in mapping, coding, or whatever, then join up with one of the existing mods or try your hand at creating fan missions. Don't be shy about writing tutorials while you're doing it, either, to help out other people in the community. Put something cool enough together, and maybe you should start up a site and host it right here with us!



Chapter VIII: Personnel

1. The Deus Ex Team

Executive Producer - Warren Spector
Programmers - Chris Norden, Albert Yarusso, Scott Martin
Designers - Harvey Smith, Bob White, Steve Powers, Ricardo Bare, Monte Martinez
Artists - Jay Lee, Rob Kovach, Nghia Lam, Russel Hughes, Terry Manderfield, Clay Hoffman
Assistant Producer - Peter Marquardt
Writers - Sheldon Pacotti, Chris Todd, Austin Grossman
MIS/Internet Story Assets - Chad Warren
Sound - Will Nevins
Music - Alex Brandon
QA - Jafo Flores, Marsh Andrews, Dane Carruthers
Additional Programming - Doug Church

2. What is Eidos Interactive?

Eidos Interactive develops and publishes interactive entertainment products for the PC, Sony PlayStation, Nintendo 64, Sega Dreamcast, as well as the Internet. Visit Eidos Interactive.

3. What is ION Storm?

ION Storm, based in Dallas, TX, is a revolutionary new computer game design company where the designer's vision is law. Led by industry legends John Romero, Tom Hall, and Warren Spector.

ION Storm currently has six titles either released or in development:
  • Dominion: Storm Over Gift3, a sci-fi real-time strategy game
  • Daikatana, a fast-action 3D adventure game
  • Anachronox, an epic sci-fi role playing game
  • Deus Ex, a 3D role-playing espionage game
  • Deus Ex 2, the sequel to the critically-acclaimed original
  • Thief 3, the third installment of the successful franchise
Founded in November, 1996, the company will break down the barriers between computer game genres creating a more immersive and engrossing gaming experience. Visit their Web site.



Chapter IX: Where to locate more information on Deus Ex

1. WWW

Plane Deus Ex's comprehensive Community Links section



Chapter X: Credits

The information in this document was collected from various interviews, forum posts, articles, and chat logs. Thanks to the Deus Ex team overall for their willingness to keep in close contact with the gaming community through forum participation, in particular Bob White, Harvey Smith, Warren Spector, Scott Martin, and Albert Yarusso. In addition, special thanks to ION Austin MIS manager Chad Warren for his invaluable personal assistance.





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